Estarra asked me to make a forum post on this subject, in regards to the new races.
One of the things that puzzles me is the inclusion of poison resist on gnomes, given that there is a quest to drug the gnomes with a concoction made of various poisonous materials on Mucklemarsh. Once the gnome is drugged, it is dragged through aetherspace and then injected with slivven-eggs through their stomach, which is... one of the most creepily disturbing quests in the game. However, given this precedent, it seems somewhat awkward to have them be poison resistant.
Is there anything that would make more sense? I think it would be neat if gnomes actually had a benefit to Tinkering instead (though a gnome bard would be weird, gnomes as Tinkerers only makes sense). Would it make sense for gnomes to have access to the Tinkering ability (obviously only while in gnome form, and perhaps with additional restrictions to make it fair for bards) instead of a poison resist? Is there something else that you can think of that would be a decent alternative and make sense thematically for the race?
Edit: It could even be access to just a couple of the Tinkering skills, but with no access to the overall skillset (so they can't do cubes, sigils, or any of the more magicky things).