In reading some of the threads around the forums from last night, I encountered a sentiment that I wish to discuss-- somewhere other than Quotes. It's something not limited to any specific individual, but which I have observed from many people (across all organizations) over the years.
When something happens that you (the player) do not like, you take it personally. You take it so personally that you decide it is best to try to attack the other player. You swear and curse at them, you call them b* or c* or whatever else you happen to think will get under their skin; not out of a sense of roleplay (though you justify it as "that's what my character would do too!") but instead because you, yourself, are feeling irritated. Comments like the following: "I speak that way to people that annoy me. Simple as that. You want to
annoy me, you get what you asked for. I can be quite polite when people
don't give me a reason not to be." demonstrate that quite amply.
There are far better ways to "deal with" people who annoy you. You can actually roleplay it out. You can rise above your own pissed-off feelings and actually turn it into an interesting, engaging interaction. Xenthos has had any number of these; sometimes they end with the two characters at each others' throats, bitter foes forever, and sometimes they actually end with one party or the other coming to the realization that they were in the wrong to do what they did / how they did it. I can guarantee you that spewing vitriol at someone will not have a positive outcome, however. There's no interesting engagement whatsoever. It's essentially stating: "I am miserable, I want you to be too, let's be miserable together." The other party is never given a chance to learn, grow, or anything else; you're just cementing them into the role of doing whatever they did (and continuing to piss you off on a regular basis).
If you're not capable of that, it would be better to just snub the person you're about to assault, and take a deep breath. Remember that you're playing a game. You don't need to be part of the problem.