I am looking for help coming up with replacement abilities for the upcoming Elfen and Faeling demigod power, as listed here
. The Loboshigaru power suffers many of the downsides mentioned as well, so it should be discussed too!
Essentially, having such a high regeneration bonus wastes the large number of 'overflow' levels that will inevitably occur, as well as providing a smaller benefit (with a very limiting terrain restriction). When compared with the active offensive abilities of Aslarans and Orclach, the passive offenses of Dracnari and Viscanti, the escaping skills of Furrikin and Trill, the passive defenses of Dwarf and Krokani, the utility of Lucidian and Human, and so on, One with Nature falls short.
Before the racial stat overhaul, the primary benefit of the Elfen race is having no poor stats, with racial (non-titan/demi) base statistics rising into the range of 16-17, with a low stat of 10-12 (10 strength for bard/nature specs, 12 charisma for warriors). The racial regeneration of mana and health in the forests had no effect for this spec race, if played in their specialization's org, due to enchantment, skill, and org construct bonuses. Without statistics, the race's ostensible mechanical point is lost.
The current effect of regeneration is a 1% of the vital's maximum value every 10 seconds per level. A player with 6000 health can therefore expect to regenerate 60hp per level per tick and so on. The numbers on health pools are still a little uncertain, but from what has been put out so far, we can expect that vital totals averaging around 6000-7000 will be average. Each additional level of regeneration is therefore a benefit of 60-70hp/10s.
Right now, demigods automatically recieve a 3/8 regeneration to all vitals. The basic regeneration enchantments add 2/6, bringing the baseline for regeneration up to 5. Before any specific buffs, the One with Nature benefit is down one level of buff, the Lobo is down three. Currently, all Serenwilders get at least a 2/8 bonus to health and mana regen when outdoors (this relevant because Elfen are the Serenwilde spec race). At that point, these elfen are at 7, only receiving three levels from their demigod power - half of what is considered balanced against other races. If those Elfen are Druids or Stag Warriors, they additionally recieve a 4/8 buff from stagform, bringing them to 8 and only one third use of their racial benefit. Two levels is ~150/10s. For comparison, sparkleberry over 1500/10s to multiple vitals in any terrain.
Seeing as most of the unique bonuses from a race come at the demigod level or higher, it's not appropriate to have a benefit that is so quickly rendered negligible without artifacts or effort.
In my next big post, I'll try to lay out a few different ideas I've come up with, to try and spark potential ideas.