I dont understand how this works

Comments

  • I did 1hauto  the command the thing is you set up the whole thing your weapon number only two poisons you want and target so once you done so you have to do 1hauto to attack and if the person has aura it raze and if the person has nothing it applies the poison and attacks the problem is that it wont do so

  • image
    this one goal is to attack person with the poison so 
    hack down rolsand senso both the senso and both part means to apply senso to both rapiers
  • Do you have triggers to track the opponent's rebounding?

    If you don't have a defined "targetrebounding" variable, the 1hauto alias will not do anything.

    What you will want to do, is to ask someone to put up rebounding, so that you can take that message, and create a trigger that sets "targetrebounding" to "true", and then when you raze them, or they drop their rebound, trigger those messages to set "targetrebounding" to "false"

  • TarkentonTarkenton Traitor Bear
    edited September 2015
    Package in http://forums.lusternia.com/discussion/2156/poisons#latest is what he's pulling from. Was a quick and dirty one I threw together. Should work, though I didn't test it extensively.
    image
  • I have hightlights to keep track of rebounding and when it goes down 
  • Well, you need to make sure your system knows. Highlights is well and good, but make sure your highlight triggers also tells the system to turn "targetrebound" into "true", or the system won't know.

  • yeah I think it has that to I  checked but the thing is the 1hauto  command isnt working

  • ..Do you have stratagems?
    image
  • I have target ones m&m some highlights and other stuff for attacking and a razing one but its not auto

  • DaraiusDaraius Shevat The juror's taco spot
    This script is relying on a skill in Combat called Stratagem. Unfortunately, if you haven't learned it yet, "sm add" won't work for you.

    COMBAT - STRATAGEM

    Syntax: STRATAGEM LIST
            STRATAGEM CLEAR
            STRATAGEM NOW
            STRATAGEM PAUSE
            STRATAGEM ECHO [ON|OFF]
            STRATAGEM ADD [<mods>] <action>
            STRATAGEM INSERT [<position>] [<mods>] <action>
            STRATAGEM REPLACE [<position>] [<mods>] <action>
            STRATAGEM REMOVE <action/position>

    Your knowledge of the flow of combat is such that you may now develop
    stratagems of assault. A stratagem can consist of no more than ten
    actions, each of which can consist of no more than five subactions
    (each separated by a single pipe character, '|'). If your stratagem
    stops, you may attempt to start it again with STRATAGEM NOW. Inserting
    points into your stratagem will add the new action BEFORE the position
    you supply. You may substitute SM for STRATAGEM for brevity.

    Modifiers can be applied to individual actions. The following modifiers
    are available:
      ARM     - Requires only one arm on balance.
      SUB     - Requires the Sub Psionic Channel.
      SUPER   - Requires the Super Psionic Channel.
      ID      - Requires the Id Psionic Channel.
      FREE    - Does not consume equilibrium or balance.
      REPEAT  - Will remain in the stratagem after triggering.

    You may pause your stratagem before creating it in order to compile a
    list of actions to perform at a later date (which you can start with
    STRATAGEM NOW), or pause a currently executing stratagem mid-flow.

    If you specify an action as repeating, it will not be removed from your
    stratagem when it is performed. It will continue ad infinitum until you
    manually remove the entry from your stratagem.


    I used to make cakes.

    Estarra the Eternal says, "Give Shevat the floor please."
  • oh ok but cant make it just to do a regular command so that it at least poison my rapiers with two poisons and it attacks twice for me and also raze 
  • TarkentonTarkenton Traitor Bear
    send("envenom " .. weapon1 .. " with " .. poison1)
    send("envenom " .. weapon2 .. " with " .. poison2)
    send("raze " .. target .. " lefthand")
    send("hack down " .. target .. " righthand")

    alternatively

    send("envenom " .. weapon1 .. " with " .. poison1)
    send("envenom " .. weapon2 .. " with " .. poison2)
    send("hack down " .. target .. " lefthand")
    send("hack down " .. target .. " righthand")


    use those in place of the appropriate SM commands.  And learn combat to stratagems.  They're better.
    image
  • do I NEED TO MAKE TWO THEN OR WILL I PUT IN ONE 

  • TarkentonTarkenton Traitor Bear
    lrn2read error text bro.  Put end after all that stuff.
    image
  • sorry im not very good at scripting yet im still learning symbols
  • XenthosXenthos Shadow Lord
    Rolsand said:
    sorry im not very good at scripting yet im still learning symbols
    His point is that "Step 1" of coding is to read error lines first and try to fix what they say to fix.  You don't need to be good at coding to read error messages!  That also helps everyone around you trying to help you out, too; means that they are helping you with actual problems, instead of writing the code for you post-by-post.
    image
  • Lol I might sound a little bit stupid but sometimes its weird how the errors are written I double check for errors before I ask for help but there is somethings I just dont understand I will try harder to read it next though 
  • Also you should really uninstall medic when you have m&m
    image
  • I think medic is nice with mm because of the highlights I might try to take out the curing when I have spare time
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