I've been thinking recently about prime bashing spots that used to be fairly well guarded that folks don't seem to care about it so much anymore. For example I remember getting yelled at by Magnagorans for bashing orcs back in the day and I myself used to hunt down people who hunted kephera just as people used to hunt me when I hunted illithoid. I think part of this change is due to a general shift in attitude about these places but another part I feel is mechanical.
It now feels that more players own a gem of cloaking than otherwise. So if you want to do as Wobou wants and guard the kephera you need to lie in wait in one particular hive and hope spectacles procs or run around all the hives like a madman and scent, praying that whoever has not skunked. The only way I know around this would be to have an accurate list of who might try to come down to the hives and scry them, or purchase the farscout artifact, both of which gives folks a warning. It's very likely that I'm missing some other mechanic to catch people since I have taken a break for a few years, but that's somewhat besides the point.Actual idea:
It would be great if leaders of various organizations (a commune, a city, a clan, an order, etc.) could do something to initiate a ritual of loyalty with a group of NPCs, which would allow them to call for help on the relevant aether channel when they are attacked. Ideally you could do this for all NPCs that grant enemy status but it would be particularly nice for those that actually place you on enemied territory. I feel like this would be a way to return some of the small PVP
conflicts that used to happen all the time around bashing. It would also be something that would cause some more internal org communication. If this were implemented for example, Wobou would want the new regent of Serenwilde to perform this ritual for the kephera, others might disagree and ask for the centaurs to be protected first, and thus conflict and hilarity ensues.
Doing this should definitely not be trivial, otherwise a given city will just tag every bashing spot their enemies frequent in the hopes of catching people out. I currently have two ideas for how you would perform this ritual:
- New influence type similar to amnesty, the org leader would have to engage in a tough ego battle. Since this still counts as easy the effect should probably not last very long.
- A quest where you have to protect a given population. This should be something difficult like stopping more than x% of those NPCs from dying over a Lusternian month. Starting the quest should give global notice so that those who wish to break this bond have an opportunity to do so. This is considerably more difficult than the first option so it should last for a much longer period of time.
This has only been stewing in my head for a couple of days so I'm sure there are some unintended side-effects of what I am proposing. I'm happy to hear all sorts of criticism and feedback about this.