How empathy works: As you cure yourself, you lose empathy. The mana cost of curing yourself scales up the less empathy you have. The amount of aurawarp your offensive Healing skills goes up the less empathy you have. You can regain empathy very slowly over time, or by curing others.
How aurawarp works: It's added by various offensive Healing skills. It's cured by steam, and builds up to where you can eventually by Cauterized. Need to test how viable/speedy the kill is in the final implementation.
I'll update this thread with the lines for things as I test them. Added the lines in a post later in the thread. (pastebin mirror)
I wanna give a special thanks to the admins for letting a few of us test it before release and give feedback, especially @Verioth for taking charge of that.