As we all know, monk damage has been a bit ridiculous recently. I've worked with a few envoys to try and provide a small patch for the outlier damage before war and ascension. This is meant to bring them in line with other classes and try to ensure combat is at least somewhat fun to take part of.
These numbers may change or be entirely reverted in the coming weeks based on feedback by envoys, but I wanted to open the forum up to allow for input. Of course, if you have concerns still, you should bring them to your envoy, but I also understand that it's sometimes better to bring in discussion from more than one person per guild, so I'm opening a thread here.
If you have any questions, I'll do my best to answer them, but I encourage each of you to test these changes of your own accord.
~ Ianir the Anomaly
Not So Frequently Asked Questions:
Q: How big of a decrease is this?
A: From my testing with a few envoys on my test server, we've brought the damage of a weapon-weapon-powerkick form down from ~4400 to about ~2400. This is without modifiers or anything. Punch-punch-kick, weapon-weapon-kick, or any variation thereof should be a bit lower. THESE NUMBERS MAY CHANGE.
Q: Did you just decrease numbers or decrease outlier scaling.
A: A little of both. I've decreased the values for the basic punch, basic kick, and basic weapon attack a bit. However, I've also added scaling for any outlier damage; anything with enough modifiers (prone, form modifiers to damage such as hard, etc) above a certain point will be reduced at a scaling level.
Q: Hi, I think this change is terrible for <X> and you should revert it.
A: I'd love to hear your reasoning behind this. Please feel free to ask your envoy to relay this information to me, or post it here! I will monitor this thread from time to time.
Q: This isn't a monk overhaul, is it?
A: No, just a band-aid fix.
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