Hi guys! I've been playing Iron realms games on and off for about 15 years now. Mardosi I played extensively for a while and life (and admittedly, some changes to that game) me away from it. I then played MKO for a while before it tanked. I got into Lusternia at some point during that time and I really enjoyed the Character, Malagar Hammerbrew, a bard and brewer of epic drink of tales. I tried to play a few of the other Iron realms games, but their similarities to Achaea sort of caused me to phase out and lose interest. Due to the amount of effort I was putting into MKO, Malagar fell by the wayside and I hadn't looked at Lusternia again until the past few weeks.
I returned to the game to find that I was no longer in a guild due to game changes, and I had to relearn a lot of things due to combat changes, as well as buy all new gear, etc... the standard hustle and bustle when you've been away for a while. It's much harder for me to pick an established character up than to create a new one, so I tried that too! I've run into a few troubles in doing so though, and I'd like to share them with the community in the hopes of trying to develop a solution.
The new character I created was a Warden. The concept was a human ward taken in by his guild and trained to be a Paragon of Order and Justice in the Celestine, and perhaps one day to even be a Judge. Since playing him, I've found that the newbie areas, while great for leveling, seem to have a disconnect with the greater story of Lusternia. You spend time in those areas during the very awesome (I can't stress that enough) collegiate quests that help you get into the story of the game, but there's nothing about the areas themselves that make the grind exciting for me. I enjoy roleplaying, and I can't really get behind slaughtering and/or begging from and/or aiding the finks/gnomes/mushrooms/etc... partly because I know it won't matter past level 20, and partly because while there's certainly STORY there, it just seems like it doesn't fit.
My other problem is that I'm having trouble finding inspiration in using the skills I have available to me in the Warden skillset in regards to RP. The solution to this might be to focus on gaining levels via influencing instead of murdering countless mobs. I understand that RP can be done independent of skills, but I've always been of the mindset skills should be able to augment roleplay in meaningful way, and I somehow expected Wardens to not just be murdery. Have I misjudged them? At any rate, I've just discovered this new character was purged do to me not playing in a while, but I would like to start over, or perhaps play Malagar. I'm just not sure what is keeping me from diving back in... should I just wait for Starmourn? Thoughts?