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Compared to what, bru? I mean, let's accept that a fair few passtimes cost people money. Let's also say for the sake of argument that I've spent £1000 on Lusternia (I haven't). That's far less than a quid an hour. Cheaper than audiobooks. Cheaper than the cinema. Cheaper than condoms. Cheaper than whatever people smoke before they say that Lusty is expensive to really get into. Plus, let's not forget that every now and then there's a promo that allows you to print free money based on the money you already spent.
Fyler said:Sylandra has a very signature (and somewhat twisted) sense of humor
I'd argue that all IRE games are terribly expensive to really get into.
Comparing the price of a MUD (which is entirely free to begin with) and the price of something like FFXIV seems a little disingenuous. Even in WoW, where I can now buy time with in-game gold, I had to buy WoW first. I had to pay the $$$ to get FFXIV and its expansions before the subscription kicked in. I had to pay $0 to purchase Lusternia, and two months of the subscription already have given me more value comparative to a game I haven't even finished purchasing (XIV).
Also there are ways to generate credits without spending money. You won't get nearly as much, but you can make decent bank, especially if/when bardics and artisanals come back.
My comparisons were (obviously) not like-for-like. I'm simply pointing out that 'per hour' Lusternia is pretty damned cheap even if you spend what many people would consider to be a great deal of cash. [Condom comment removed. The joke's dead, bru]I digress. IRE is not expensive, and particularly not when you literally choose the cost for yourself. I played IREs for over two years before putting a single penny in. There is not one other hobby I have for which I can make that claim. The idea that it's expensive "to really get into" (whatever tf that means) is utterly ridiculous.