Artifact Ideas

13468992

Comments

  • SakrSakr Member Posts: 151 Capable
    Seal of bonding: Allows you to instrument bond to two instruments.
    Rune of the Shieldbreaker: When hunting, your crits allow you to break through shields denizens make, but takes the damage down a notch. A crit on a shield would become a normal hit, and so on.
    image
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    For manses/aetherships: Power Capacitor. Able to store a limitless amount of power, much like a nexus (can absorb power from collectors, can be coned to by wiccans/guardians, can be drained from ship reserves/personal reserves, etc), and if docked to a city/commune, would be able to drain some or all of that power to the nexus. Would also be able to be linked to like a normal nexus (permissions apply). Would obviously not mimic a nexus in any other ways (no guards, no ascension, no teleport, no immolation, etc).
    image
  • MoiMoi Member Posts: 1,040 Mythical
    @Thul That last one is unlikely to be accepted and can be bypassed with rifts in any case.
  • QistrelQistrel the hemisemidemifink Member Posts: 1,717 Transcendent
    Or pathways. Duum already has one of those.

  • MorshothMorshoth Member Posts: 227 Adept
    Ssaliss said:
    For manses/aetherships: Power Capacitor. Able to store a limitless amount of power, much like a nexus (can absorb power from collectors, can be coned to by wiccans/guardians, can be drained from ship reserves/personal reserves, etc), and if docked to a city/commune, would be able to drain some or all of that power to the nexus. Would also be able to be linked to like a normal nexus (permissions apply). Would obviously not mimic a nexus in any other ways (no guards, no ascension, no teleport, no immolation, etc)
    Then I could aetherhunt my way to paying to be an Ascendant
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    Well, you already can, really. This would just bypass the need to have a couple of thousand collectors :P
    image
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    One preemptive change to an abuse I just thought of though... You shouldn't be able to drain ship reserves to this capacitor. Otherwise, a captain would be able to fill the ship and drain it to the capacitor and repeat until the entire nexus was drained. This is also possible with personal reserves, of course, but since the rate of transfer would be infinitely slower, I'm not sure it's worth shutting down. Plus, shutting down the ability to drain your personal reserves would limit the ability to store power in the capacitor for most classes (i.e. all classes other than wiccans/guardians).
    image
  • SkyeSkye Member Posts: 123 Adept
    Mirrored Aetheric Spectacles:

    Whenever somebody scries you, you see into their room.

    Must be worn.
  • SkyeSkye Member Posts: 123 Adept
    The ultimate test of will.
  • RiviusRivius Your resident wolf puppy Member Posts: 1,615 Transcendent
    Maybe a silly dingbat arti that creates a single replica of you. If you're standing in the same room, it acts like a reflection, if you're not it just stands there looking like you. Maybe fun as a decoy sort of thing. Could have limited charges.
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    Manse artifact: Orb of Ethereal-ness. For the purpose of fae-summoning, the room is counted as being on the Ethereal plane.
    image
  • MoiMoi Member Posts: 1,040 Mythical
    Suggested it before and suggested it again, but a Magic Thermometer. It lets you use FORECAST as per old forecast/new shamanism forecast.
  • KarlachKarlach God of Kittens. Member Posts: 3,739 Transcendent
    At the risk of every Faeling and Aslaran knight in the game all hitting the dislike button at the same time.

    Grips/Gloves/Gauntlets of Haste.

    Gives you a +1/2/3 to your balance bonus (cannot go higher than +3 overall)


    Also something similar for EQ. As a means to balance out the mass number of races deemed undesirable due to lacking the perfect stats, and bringing some flavour to the world of Furballs, Faelings, Mugwumps and Merians.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • ViynainViynain Member Posts: 253 Master
    I'm sorry, but I'll have to strongly disagree with the need for a +balance/+equilibrium artifact, let alone three levels of it. It's up there for things I wouldn't want to see in Lusternia, like a +stat artie.
    image
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    Frankly, I'd rather see a +stat rune (which would be subject to weight) rather than a +speed rune. Otherwise, all kinds of unbalance would occur.
    image
  • SilvanusSilvanus The Sparrowhawk Member Posts: 1,659 Transcendent
    Poker Hold'Em Table! So I can finally gamble high stakes against other players.

    Please no +speed/+stats
    2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
    2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
    2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
    2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
  • KagatoKagato Carmichael, CAMember Posts: 1,163 Mythical
    edited January 2013
    Another fun but potentially useful artifact:

    (Insert suitable name here - but possibly some kind of gloves/tongs/etc) - Gives the ability to use FORCEFEED in Telekinesis

    *runs around Celest forcefeeding everyone cake* >_>
    Never put passion before principle.  Even if you win, you lose.

    If olive oil comes from olives, where does baby oil come from?

    If vegetarians eat vegetables, what do humanitarians eat?
  • EnyalidaEnyalida Nasty Woman Member Posts: 4,384 Transcendent
    And then everyone takes a leaf out of Xenthos' book and starts forcefeeding centaurs to Serenguard.
  • XenthosXenthos Shadow Lord Member Posts: 5,822 Transcendent
    Well, what else would you do with centaurs? Declare / enemy people hunting them? Don't be silly!
    image
  • KarlachKarlach God of Kittens. Member Posts: 3,739 Transcendent
    Enyalida said:
    And then everyone takes a leaf out of Xenthos' book and starts forcefeeding centaurs to Serenguard.
    See, all the more reason for it!

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • CyndarinCyndarin used Flamethrower! It was super effective. Member Posts: 4,485 Transcendent
    edited January 2013

    Leash of the dracnari beastmaster: Attach leash to a beast and it can not be removed from your entourage by forced movements, leaps, tumbles, etc.

    image
  • LlandrosLlandros Member Posts: 457 Gifted
    Maybe for leaps and pogos but not for forced movement and tumble.

    Beasts can be tough little buggers to kill and won't turn on their owners with paranoia. They are too strong to not have any kind of counter besides killing their owner.

    Or just get a pet that you can insta summon from anywhere in the same area.

    image
  • CyndarinCyndarin used Flamethrower! It was super effective. Member Posts: 4,485 Transcendent

    Yes, because beasts are just so influential in a fight. Being a tad overdramatic there. :P

    image
  • LlandrosLlandros Member Posts: 457 Gifted
    edited January 2013
     
    image

    Your beast has a higher kill count that I do! The next ascendant will be a horse! Mag is going to raise Lavinya's Hydra because it's the strongest fighter we have!

    image
  • CyndarinCyndarin used Flamethrower! It was super effective. Member Posts: 4,485 Transcendent

    Crumbling rock: CRUMBLE ROCK 3 times per Lusternian day to create rubble in a room.

     

    image
  • SkyeSkye Member Posts: 123 Adept
    This is something I'm well aware will never happen; I'm just a gnomish supremacist (we need a new expensive superitem after the torus, right?).

    I was thinking of how much I'd like various footwear that give various movement benefits, like waterwalking shoes, skates that allow gliding, something that lets you fly. Then, after realizing that there are so many artifacts that give these various abilities, I decided I wanted one pair of gnomish superboots that do everything.

    Gnomish Superboots 14 trillion dingbats, for all I care

    - BOOTS DIAL <setting>
      Manpulates the settings on your boots, which bestows one of several potential benefits:
      WHEELS - allows SKATE <dir> - a dash ability
      SPRINGS - allows jumping over walls and obstacles
      JETS - allows flight
      SUCTION CUPS - provides increased summon resistance
      AIRBAGS - akin to levitation enchantment
      FLOATERS - confers waterwalking
      KNIVES - significantly improves the KICK attack
      DRILLS - gives an improved DIG
      TREADS - helps prevent slipping on ice
      [others...]
    - The effect cannot be changed, and lasts for one hour, after which the boots require a recharge.
    - You can RECHARGE the boots once per game month - costs five power.


    ...I contend that wistful thinking is good for you.
  • SkyeSkye Member Posts: 123 Adept
    (coming soon: gnomish supergloves, gnomish superhelmet, and the Lord of the Bats' utility belt)
  • KagatoKagato Carmichael, CAMember Posts: 1,163 Mythical
    edited February 2013
    Skye said:
    This is something I'm well aware will never happen; I'm just a gnomish supremacist (we need a new expensive superitem after the torus, right?).

    I was thinking of how much I'd like various footwear that give various movement benefits, like waterwalking shoes, skates that allow gliding, something that lets you fly. Then, after realizing that there are so many artifacts that give these various abilities, I decided I wanted one pair of gnomish superboots that do everything.

    Gnomish Superboots 14 trillion dingbats, for all I care

    - BOOTS DIAL <setting>
      Manpulates the settings on your boots, which bestows one of several potential benefits:
      WHEELS - allows SKATE <dir> - a dash ability
      SPRINGS - allows jumping over walls and obstacles
      JETS - allows flight
      SUCTION CUPS - provides increased summon resistance
      AIRBAGS - akin to levitation enchantment
      FLOATERS - confers waterwalking
      KNIVES - significantly improves the KICK attack  Not a good idea to have something that affects/buffs combat abilities for a dingbat artifact
      DRILLS - gives an improved DIG
      TREADS - helps prevent slipping on ice
      [others...]
    - The effect cannot be changed, and lasts for one hour, after which the boots require a recharge.
    - You can RECHARGE the boots once per game month - costs five power.


    ...I contend that wistful thinking is good for you.
    Sounds promising, but a number of those already exist as solo artifacts

    Jumping over walls/obstacles = Pogo stick
    Dash = surfboard
    Drill/dig = spinning top
    Jets = gnomish jetpack
    Airbags = Levitration balloon
    Floaters/waterwalking = Surfboard again
    Reduced slipping = Snoefaasia skates

    I'd envision an artifact like this as having to cost somewhere in the range of 1000 dingbats for it to be viable.
    Never put passion before principle.  Even if you win, you lose.

    If olive oil comes from olives, where does baby oil come from?

    If vegetarians eat vegetables, what do humanitarians eat?
  • EnyalidaEnyalida Nasty Woman Member Posts: 4,384 Transcendent
    I think that was very much the premise of the idea, one artifact that combines in one the existing powers of various other dingbat arties plus some! 
13468992
Sign In or Register to comment.