All of Hallifax has their guildhalls now, and I know some of the other guilds have theirs. The admins and builders put a lot of work into the halls and they're really great, so if your guild isn't too secretive, post it here for everyone to enjoy.
ADHERENTS GUILD HALL:Entrance: You solemnly place a hand on an immaculate tome bound between sheets of crystal and your surroundings melt away as an image of Cririk Adom arises from the tome. He clasps your hand and leads you along a soaring skyway from the Spire of the Lawgivers to alight atop the Primary Generator. As the form of Cririk shimmers away, you realise the ground is solid beneath your feet standing at the Gateway of Collectivism.
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--- Gateway of Collectivism ------- 1:0:0 ---
Gateway of Collectivism.
Large, looming walls carved from argent grey marble and cold purple amethyst dominate this vast
central chamber, rigidly hexagonal in structure. Above, the vaulted ceiling stretches to the sky
before culminating in a sharp peak, its mirrored, triangular facets reflecting all things below from
various perspectives. As the intimidating gateway to the solemn halls of the Adherents of Adom, the
chamber possesses on each of its six sides a large, looming archway leading to a long corridor. The
marble-hewn keystone of every archway is deeply engraved with the official symbol of the Adherents,
glowing a deep amethyst as individuals pass beneath them. Otherwise bereft of ostentatious adornment,
the hall possesses a floor of gleaming black onyx, a structured mandala inlaid with the same grey
marble. At the centre stands a tall pillar, engraved with the entirety of the Collectivist Manifesto.
Indistinct voices and sounds echo throughout the halls, distant and cold, contributing to the heavy,
You see exits leading north, northeast, southeast, south, southwest, northwest, and out.Overlooking the Primary Generator.
In a smooth transition from sombre grey marble and cold amethyst into clear, colourless crystal, the
halls of the Adherents of Adom gradually unfold into this airy, hexagonal lookout chamber. Silvered
conduits race through the glassy gemstone, increasing the opacity of the crystal to seal out natural
light and adjust the brightness of the hall. Witnessed through the crystalline floor, the Primary
Generator lies several metres below the chamber, the structure a dazzling conglomeration of
frantically flickering conduits, arcing tubes, and colourful display monitors. An intricate diagram
engraved into the floor and chased with coloured gemstone precisely indicates the different parts of
the Generator, the delineated segments overlaying the true apparatus far below.
You see exits leading north, northeast, south, and northwest.Formal study hall.
The cold grey stone of this elementary, uncluttered hall allows an abundance of natural light
through its inset panels of translucent crystal to illumine the entire chamber during the day,
although plentiful fluorescent lamps are available for more delicate work or study. Partitioned off
from one another, compact, hexagonal study areas have walls of alternating silver-veined grey marble
and dark, opaque amethyst, allowing scholars to sequester themselves away from the distractions of
the outside world. Neatly organised within each workspace, several tools are at hand for a scholar's
various needs. Cleverly concealed drawers in the walls contain magnifying glasses for examining
smaller print, as well as crystalline pads and styluses for taking notes. Mounted on three of the
six sides of the hexagon, a broad sheet of smooth grey slate provides a larger, more visible writing
surface with the drawers closest containing chalk and blackboard erasers.
You see a single exit leading north.Chancery of Law.
Affixed to the argent grey walls, steel lanterns panelled with thin sheets of clear and amethyst-
tinged glass incandesce a constant glow, casting both coloured and colourless light throughout this
writing office. Embedded into the walls, shelves upon shelves of official documents and texts burst
with polished leather tomes, aged vellum scrolls, and crystal-encased edicts and laws. With the
shelves filled to excess, a large remainder of leftover, outdated documents pile up neatly on side
tables and within several chests, still arranged in alphabetical and chronological order. The back
wall of the chamber remains unobscured by the veritable mountains of official documents and working
drafts, due to its inlay of crystal-wrought display cases, brightly lit to prominently display the
documents within. Among them are: the original written text of the Collectivist Manifesto, the
official draft of the first iteration of the Laws of Hallifax, and the architectural and engineering
diagrams for the Primary Generator and its lesser fellows.
You see exits leading north, northeast, and southeast.Annals of the assembly.
With a lofty crystal-inset ceiling and high walls of argent grey marble, this grand hall for
historical records is an impressive sight to behold. Pale amethyst and cloudy grey quartz compose
several hexagonal alcoves of shelves, the sleek honeycomb structure lining the walls of this
symmetrical, six-sided chamber. Neatly sorted and categorised, a wide array of books, holographic
discs, and audio recordings fills each hexagonal alcove, lit by the pale white fluorescence of
visible circuitry. At the centre of the hall, an onyx kiosk stands, housing a complex control panel
within for selecting various items for retrieval. The low-pitched, steady hum of machinery is a
constant, as mechanical claws sort new information into various slots, or retrieve records from the
walls of the library.
You see exits leading north, southwest, and northwest.Hall of the Senate.
This grand, sombre hall is impressively vast in both height and breadth, the argent-cast walls of
deep grey marble upholding the lofty, hexagonal ceiling. Bright, dodecahedral lanterns of colourless
crystal are suspended above, illumining the immense chamber. Several rows of long tables set with
chairs are lined up parallel to five of the six walls of the room as a series of concentric, open
hexagons. Each seat is fitted with a small, unobtrusive microphone and a slim, gilded name plaque to
identify the one seated. An amethystine note-taking pad lies embedded into the tabletop before each
chair; beside the pad, a shallow incision harbours a matching stylus for writing. One grand table on
an elevated dais provides a place for the higher-ranked members of the legislature to sit, the wall
behind it decorated with faceted inlays of pallid amethyst, creating the austere crest of the
Adherents of Adom. The remaining walls don long purple banners embroidered with dark grey and silver
threads in geometrical knotwork designs, the negative space at their centres echoing the shape of
the dignified crest of the Adherents.
You see exits leading south, southwest, and northwest.Hall of Justice.
Streaming down in cascades of cold amethyst silk richly patterned with dark grey and silver threads,
numerous banners hang upon the grey marble walls of this prodigious judicial chamber. They alternate
between geometrical knotwork patterns that coalesce into the lustrous crest of the Adherents, and
lines of embroidered text that form the complete Laws of the Collective of Hallifax. At the fore of
the courtroom, the judge's bench stands intimidatingly tall in black onyx and argent grey marble
before the most elaborate and detailed of the crested banners. Flanking this raised focal point is
the witness stand on the left and a desk on the right for the court reporter to stenotype legal
proceedings. To one side is the jury box, and the counsel tables for the plaintiff, the defendant,
and their respective legal teams are at the centre of the chamber, an onyx lectern between them. The
remainder of the space beyond the grey marble bar enclosing the litigation area is lined with long,
stone-sculpted pews to seat curious onlookers.
You see exits leading northeast, southeast, and south.Generator lookout.
The dignified columns and corridors of austere grey and amethyst abruptly fall away as their
composition shifts to the pellucid, colourless crystal of this extensive lookout chamber. Conduits
running through the gemstone modulate the brightness of the room by adjusting the translucency of
the glass-like material, the ceiling above and the upper halves of the walls darkening as far as to
seamlessly unite with the halls' opaque walls of argent grey marble. The hexagonal floor remains
perfectly clear, allowing an unobstructed view of the Primary Generator and the Transdimensional
Flux Core below. Still within sight despite their comparative distance, the six lesser generators of
Hallifax stand brilliant and scintillating, each a complex structure of semi-translucent gemstone
and flaring conduits.
You see exits leading north, southeast, south, and southwest.Office of Order.
Dodecahedral steel-and-crystal lanterns are situated at regular intervals across the high ceiling of
the Office of Order, suspended by metallic filaments so fine that they are nearly invisible, but for
the stray gleam of light cast against them. The floor echoes the cool, metallic hues of the lanterns,
a rigid geometric pattern incised into the stone and chased with pale silver. The argent grey
marble of the walls flows into a stained-glass window, the vividly-hued crystal barely translucent
enough to see the magnificent Hallifaxian vista beyond. Glimmering with fused gemstone inclusions,
cold hues of lavender, amethyst, violet and indigo coalesce into the stern visage of Cririk Adom,
presiding over the old Board of Directors in the midst of a conference. Behind them, the intricate
outline of a many-spired city is delineated in pallid purple hues, fierce gales and currents of
silvered glass streaming across the skies, yet never threatening the stability of the floating
bridges and towers.
You see a single exit leading south.
There's also a secret room that not even the Adherents can access yet, as it requires GR5.Exit:
Falling past crystalline spires.
Quickly coming into frightening focus, the once distant Primary Generator in its crystalline glory
looms ever larger. The pulsing energy thumps heavily amidst the sound of air rushing past on this
descent. Everything is a blur as the glittering spires sparkle and gleam, tantalising and teasing as
each pierces the sky above in defiance of gravity. Things below in the coruscating city grow in size,
ready to meet descenders head on, painfully.
There are no obvious exits.Stepping off the platform, you begin to fall freely from the great heights above the Primary Generator down to the city below, which is now rushing up to meet you at high speeds. Your stomach somersaults in a sickening lurch as your plummet accelerates...Arriving like a comforting breeze on a hot day, a shimmering image of Cririk Adom appears and places a hand upon your shoulder, approvingly. His words echo into your ear, 'The Collective stands united and supports each other, always.' In a moment of clarity and wisdom, you fall no more as he escorts you to the Spire of the Lawgivers.
And a reference from @Arix
on what the Hall of Justice might look like:
edit: I don't know why the map suddenly broke. Please, forums.