From my understanding regarding how it all went down with Gloriana, the three nature communes (Serenwilde, Gloriana, and Ackleberry) were all trying to find a way to save all three forests because th… (View Post)
If you're going to remove experience loss, it should be removed from both raiding and defending parties. Defenders already have the benefit of less experience loss, shrines, discretionaries, (and gua… (View Post)
Imperian removed experience loss and ramped up death timers. Result:1) A lot more people got into combat, because now you won't have to gamble with texp you grinded for hours (Let's face it. IRE exp … (View Post)
2. Just one person links. The number of mobs spawned is dependent on the number of people on the sphere. 3. You really just need the linker to be smart (usually, link once, wait for tick, unlink, kil… (View Post)