I think we're over-estimating how powerful these will be in PvP. Note, I haven't tested numbers. If the rooting is insane, or smite does 20% max HP or crazy things like that, I'm wrong. Here I'm just assuming reasonable numbers.
I agree with a lot of Lerads points. I also really like the design of the skillset aside from the fact that a warped aura makes you cure slower. This is the classic slippery slope that makes balance almost impossible. If I can build aura warp from t…
If that's all it costs, yeah absolutely. Especially considering how sweet the rest of the skillset is. If you make it take cost warp (thereby sacrificing attrition towards the instakill), and maybe shorten the minimum duration, that would probably …
Sorry, stupid phone formatting -- I think it shouldn't be too hard to set up your system to automatically sip when you have the healer recklessness, and toggle to mana/ego as needed. --
Recklessness is definitely not a death sentence by a…
Reducing the timer to 1.5s or so would do a lot more to appease me. 3s is a gaping window, but 1.5s or even 2s could be spanned with a shield stun.
I still don't think it's necessary at all though.
Aeon is useful for stopping people from running and stopping them from sipping health. It seems relevant to look at how it will be affected before and after.
Also, institute makes sacrifices for not having such strong in …
I don't use m&m so I don't know how to make it better, but it's pretty simple... When in aeon don't wait to regain balances, just check what affs, and go in order from:
wake up aeon cure (steam) cure asthma (dust) cure …
Just because you can send commands that fail in other ways when you're not aeoned doesn't mean you don't need your priorities to be correct outside of aeon as well. If you curing is bad outside …
Yeah the better way to timequake is to beast amnesia and shatter on aeonfields passive aeon. It's relatively easy to disrupt, but if they don't, they're dead. The kill window stays open really long, which makes us pretty scary IMO.