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Deichtine

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Deichtine
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  • The reason I ask is your better off using sixthsense the skill as it works like a free focus. If you can change eat dust to that that'd probally be better for you.
    in m&mf Comment by Deichtine December 2017
  • Are you eating dust to cure blindness Mrak?
    in m&mf Comment by Deichtine December 2017
  • MM doesnt cures deafness/blindness properly at all now. Autocuring does but autocuring really messes you up if you get hit with aeon under blackout or hidden aeon.

    Autocuring doesnt recognise secondary messages so spams the hell out of co…
    in m&mf Comment by Deichtine December 2017
  • (Quote)
    I figured that the Knights were part of the general make up of the Fae and the Maeve. Like a collective consciousness almost. So they feel its the right thing to do at the time.

    Its right and natural to them to do it.…
  • (Quote)
    Dreamweavers are sort of the flavour of the month or at least they had been. They had a crazy op drembeast that could chunk upwards of 40%+ mana and ego passivly on a 4-6 second tick. Its since been nerfed but well Daedroth is s…
  • People with the artifacts in general are not willing to fork out 2k goop now for the chance got getting 2k goop back later out of the goodness of their hearts.

    Its why you see most folks asking you to give them 2k or some goop when you g…
  • People don't want to be the first person to make a new goop artifact. It's an economy of patience. If you submit it first it costs you 2k goop extra, everyone else gets to buy it at a 2k discount over the first buyer. So if you are in no hurry for a…
  • (Quote)
    I think thats fairly accurate. "We need a melder" is a common phrase you'll hear everywhere. Melders are vital to have if for no other reason to just counter an enemy melder. Doesnt make them fun to play though for sure.
  • Having it default off is generally considered the better option to avoid pfifth stuff as well.
  • (Quote)
    Crow op.
  • Theres been a big overhaul thats still being tidied up, we still have pre overhaul afflictions about, which massivly changed how a ton of stuff worked directly and the stuff that it didnt change directly were still heavily effected.

    Ther…
  • Good call, insomnia and kafe.

    Also justice on testing isnt cured by server side yet. Old affliction.
  • Hmm ok I get you now, timewarp as a stacking buff on the caster. Like a second resource bar or rage/energy style mechanic. Wears off in time and builds casting offensive spells, at high timewarp you get big speed and damage buffs etc and there's a m…
  • (Quote)
    Its an interesting concept for sure.  I cant see a way around it being a "true affliction" but an affliction that buffs other people as opposed to hindering them sounds like a fun concept.

    Hmm just sort of concept ide…
  • little tweaks to make it better.

    after you do this remember to do:


    mmignore blackout
    mmignore unknownallheale

    to turn them back on so that mm tries to sip allheale in blackout.

  • Was thinking about timewarp as a command denial tool. Command denial itself is only really useful if it has a tool with which to take advantage of it. Illumanti have eyesnare to tag on more insanity.

    Im not sure this would be a great ide…
  • Displace is pretty strong in itself. I personally think things like displace/bubble/fleshstone need a counter like maze does. Maybe not exactly the same but something that a group can use to break for a cost
  • (Quote) That'd maybe be too much. Additional passive ice afflictions were considered too strong and removed from other warriors for being strong. No warrior can be throwing out passive limb breaks or other ice affs beyond pyrotoxin. Possibly …
  • (Quote)
    Pretty much. Warrior terts overall don't do that much other than give passive buffs to survive which well is good for warriors as the longer than can stand there and keep swinging without having to run or shield or etc is more w…
  • (Quote)
    Moon/Night give no direct benefit to warriors speed when attacking at all really. Stag gives warriors the best balance buffs achievable in the game. A stag warrior can reach 5 balance with no artis and 6 balance with the arti. M…
  • Generally the shared warrior/guardian/wiccan skillsets require guardian and shared abilities to pull off the kill in a real manner.

    Warriors generally want passives and utility in their terts they dont want to have to be doing anyth…
  • Quick idea and long idea.

    Its hard to separate harmonics and aeonics as well you need to use both together for your kill route now so I've just posted thinking mainly about the institute class as a whole instead of just…

  • Your limiting them to be easily countered by parry then if they can't spread afflictions around different body parts.
  • Also CrypticFlux is really really strong. Even solo a monk can build to massive in a short space of time. From memory I was getting up to massive insanity after one cycle forwards from base to base solo vs Anelissa. I had a log but my computer crash…
  • I thought Tessenchi had a decentish slush stack?

    They have hallucinations as a bonus aff so I'd be sticking that on the beast to spit for the free bonus hit. Then from center plus they can be throwing out stupidity/clumsy+2 venoms. With b…
  • Warrior instant kills can be effectively parried as well @Ejderha it's less of an issue for warriors than monks though. Warriors are not operating in a short windo…
  • I thought all monk kills could be parried. I know nekos and tahestos can be for sure.
  • (Quote)

    I suggested they should ignore RoA and illusoryself. I think most folks could get behind that change. Other damage based skills bypass RoA already and considering these are the monks main kill route feels they should too.<…
  • I wouldn't mind seeing a viable kill for all the monk terts. Throw is a nice one for Zarakido and Stealth comparable to harmony type thing. @Ejderha

    Th…
  • Yarith covers a fair few points. I'm mostly on board with it but disagree a bit that I sort of think that being able to do the instant out of form to double tap it seems fine to me.



    Nunchaku feel like they are missing an arm a…