I
just want to offer a general apology to everyone who may be involved
in a little issue recently. I know some people have been a bit hurt and
upset and my default reaction was to dive in head first to try and
fix things for e…
Err yea the points thing is weird but if you replaced that with Lessons that'd be amazing. Then everyone would know how much they need to learn to get to a certain skill.
I set them all pretty high as as to avoid bursty stuff getting you. I think the important thing in combat if your using mm at the moment is to switch your sip prios from mana/health/ego depending on the situation.
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They should be in good natural caves or the hollowed out flesh of giant mutated monsters. All natural options, non of this silly civilised building with bricks! in Museums for Guild HistoryComment by DeichtineJanuary 2017
Oh how do war rewards work? I just guessed it was the same credits just split into a three way thing?
Although if we use the wyrdling to squish a few guild halls and the black tower we can always put him back together again I guess :shrug: Just explosions are fun
I kinda wanna blow up the wyrdling now, have chunks of him scattered across the wyrd. Maybe a particularly big bit destroys the black tower and we can get rid off all non natural environments in the wyrd hmmm.
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I well you get 1/3 buffs to a lot of stats. I mean getting +1 balance costs 500 credits in itself. So if your looking at price for buffs then the corn is one of the cheaper ways to get buffs vs artifacts. Even if you ignore the …
As far as I'm aware they don't interact at all. The wings give you natural flight like a faeling or a trill. beast flight lets you spur your beast into flight but requires being mounted. I mean in theory natural flight is better as you can't lose it…
Wasn't much in the way of secrets afterwards it was just general chit chat with the beast about what she does and a vague concept of a threat growing within the wyrd for anyone interested in it.
Make unranked people/under level 30s not be targeted by hostile event mobs.
We did it with thelmores so can we like make it a standard policy for when we leave hostile mobs running around. That we take into account the novices and newbies…
As a side question to anyone who uses it, is there any advantage\disadvantage to using the class specific one or the all class version? I'm just thinking about what may be the better way to class flex, one profile with the sole c…