They just updated the spread sheet in response to the damage questions
"The baseline expected damage for each for will be between 600-900. This does not include buffs or the damage modifiers against prone targets and other extras. The in…
Ahh I may have been misreading it. Still its pretty powerful for groups then. You can just spam the one combo over and over. It'll prone and then do asthma on the next hit with a focused group target. Or against classes with slower attacks than monk…
I mean if you don't like succumb its not too late to rework it totally. Just throwing that out there. Don't think your stuck with it if you dont like it.
Just the RP for some guilds flex entry is very restrictive and some flat out have a no class flex policy. The only real reason to say no is RP. Unless someones just being a tool and denying for the sake of denial or not liking you.
There's some roleplay requirements to get class flex from certain guilds and I can understand them not wanting to just drop it. I mean no one knows about factions IG so just carry on business as normal.
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Useful poisons are so limited though a single class skill immunity to resisting it so well is going to really hurt any class that requires landing and keeping poisons on someone, especially when you have set ones that are requir…
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Yep, Three sec equi, no power cost. Would cure the anorexia. Which would let you dust to cure asthma, then smoke to cure slickness then apply ice to get out of it totally.
Just had a thought warriors are effectively immune to the new "slit lock" with hunger. So relying upon the new slit lock for big warrior targets won't really work.
I'd be wary about relying upon poisons them selves due to the extra resistances various skillsets provide. Unless your putting in specific ways to neutralise them on a regular basis