Sorry, I live in the Bay Area so am not familiar with Sacramento. But when I was looking for places in Oakland, I often looked at Trulia's "crime map" that showed where crime was centered.
Re excess credits, if anyone has ideas for artifacts that would be popular that people would pay 1k, 2k, 3k+ credits for, feel free to share. (I'm actually pondering some ideas...)
The candies will stay as possible items in presents, I believe. There's no trade-n value but we are going to make them transferable so you can sell them. They are not riftable.
FYI, we have plans to completely overhaul the healing skillset, but are holding off until after other concerns are addressed (more specifically, until all the tweaks to cures are done and proven). Also, there are other skillsets that we want to reva…
Feel free to use my sig gif! IRE made a little animated intro for Lusternia to use on videos (yeah, been awhile since I did a video) and I thought it was cool and made it into a little gif.
Interesting idea for a weapon of wonder but not sure it'd work. Always interested in new ideas for promotions! I know some people are tired of wonder items (same happened with curios). Ideas for other promotions welcome as well!
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Uh, no? We don't want people adding curio stuff because it would be a waste of effort as we would end up deleting it and replacing it with data from our database.
Also, I think Drocilla was also trying to point out that when it comes time for curios, that we would pull all the info from the code which would be the most up-to-date and comprehensive and also you guys wouldn't need to run around trying to compil…
You never know how difficult it is to run an event behind the scenes until you do! I usually don't get into discussing behind the scenes, but in this case I will note the higher gods were often played by multiple people--including myself! Also, spea…
Just a random thought while I'm doing something else. There's no reason why the coalitions have to be tied to anything per se. In Magnagora, for example, we could name the three coalitions:
We had batted around 2 coalitions per org with possible new faction later but there were concerns that it would be too stratified and three coalitions would be more dynamic.
BTW, one reason I didn't like 'factions' is because that implies some sort of conflict which was Xenthos' point (I think). Coalition is much better (thanks, Celina!).
Coalitions don't really even have to be about some hard core philosophy…
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Sure you can be without a coalition and still be in a city/commune! Skills work fine so long as you have access to your nexus (same as you can be guildless in your city/commune and have nexus access).
Admin would ultimately decide what the coalitions are (or probably I'll have the final say), but, as was said, we want players to have major input in the decision and imagine that players will be involved every st…