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Karlach · God of Kittens.

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Karlach
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  • Anyway, because deserves a post of it's own. Thanks to Kio, Xenthos, Kregarn, Zilias, Malarious, Shuyin, Synkarin, Silvanus, Daedalion, Akyaevin and Kaina (and anyone I missed I'm sorry!) You guys were awesome, grats to Leo and Kelly, and respect to…
  • We need more FFA PK events, preferably without a PvE part attached please!
  • To be fair, depends on context. I've been declared by newbies before and killed them because why the hell shouldn't I if they declared?

    Next thing I get scries and angry tells, never actually get an apology when you tell them who started …
  • Love the new Wargames tournament setup and the team challenge functionality.  <3 to Iosai for coding it in.
  • Question for whoever's running Death tomorrow, will the FFA PK status from Death Seal be active? Or is it just an exceptionally short 1 hour burst greathunt?
  • First time I've ever tried a harmony contest, learned a lot of things on the fly. Huzzah for hindsight in future events!
  • (Quote) That works too but I'm on about an actual targeting dummy.
  • There is a training dummy you can test hit rates on, but no recording as to wounds/damage.
  • I hope someone turned up to provide comedy answers!

    Congratulations on the win, Thul :D
  • Covens also fall under the same scenario as squads, seemingly so do ship tells.
  • I stand corrected, and propose the limit be doubled (if it need exist at all) across the board.
  • Nor are you going to find out the answer without asking the question. You're right, we have no idea, hence why I asked "why not?"

    It just seems a good chance to kill two birds with one stone, they're working on the overhaul yet a part of …
  • I may stand corrected on this, I assumed the limit was cord only so you weren't flexing everything constantly without any regulation.
  • Because when you hit your limit that's it, you can't even spend lessons to flex further. There's people who can at any one time swap 3-4 skillsets (having half skillsets doesn't help) in and out.
  • I dislike both bandaid solutions how's that? Neither is ideal, neither fixes the issue without creating more problems. My issue is that this report has been left unfinished with fresh problems, it's not a finished product and not how issues should b…
  • They're completely different discussions.

    Specific skills were being selected when you dropped their specific skillset, it was selectional and unfair, and the criteria questionable. Now it affects every skillset which is great, and everyo…
  • Considering it's something that's being done for the combat overhaul, why not implement it as soon as it's done as oppose to waiting for the general overhaul?

    Yes it's resource intensive, but if it's being done anyway, why wait? It's not …
  • No, not asking that at all. Since the defence removal now affects all specs equally there's no discussion on what's overpowered and what isn't anymore, keep up. Dunno what agenda you're trying to push there, but you're trying too hard, stop.
  • For anyone who hasn't seen it, Imperian just came up with a new solution to the death, resurrect, lemming back in issue of PK.

    http://www.imperian.com/game/…
  • (Quote) How can it be abusable with the current drawbacks?

    No really, tell me how unlimited no lesson cost flexing with a 1k credit artifact, in the current way skills and skillflexing works, is "abusable".
  • See previous comments about this creating new problems while trying to resolve old ones.

    Telling people "It won't suck forever, just wait" is still a terrible argument to be content with something, if that's the mentality to take, what's …
  • No, not everything comes telepathically from the Envoys channel to the general masses.
  • When you skillflex out of a specific skillset, you lose the defences of that skillset.

    Not every defence under the sun that's unrelated to it.

    Furthermore, remove or extend the limit on the amount of times you can use the cord …
  • 2 per day. Which for some people is just one skillset split into two parts. You then cannot swap trades, swap other skills etc, which is limiting for certain classes who want to swap to a completely different spec and can't because they need to flex…
  • Dismissing concerns with "It's not going to be this way forever, just wait" (paraphrasing) responses is utterly pointless. Imagine if every envoy report got told that over concerns in game balance now that will be fixed with the overhaul.

  • It has a drawback for that cost, the fact you're restricted to so many flexes is limited.

    Ultimately skillflexing isn't as powerful as it was, and now punishes the user. The artifact has lost significant value, whether you agree it should…
  • They don't.
  • (Quote) That's a poor argument in any respect and you know it, imagine if that was the reply your original report had gotten instead of this.
  • I do agree it's exceptionally draconian to lose defences unrelated to a skill. Skillflexing already comes at a cost, whether it's by lessons or an expensive artifact that limits usage. It doesn't need to punish the player further.
  • I think Aetherbubbles counted for Harmony too.

    They refused Godrealms because of the way you had 2-3 giant realms of influencing advantage, where you could pick and choose who got in and who didn't.