The amount of hours that sum up time spent coding, giving an insight and explanation to "how do they work?" on various mechanics, working to fix bugs and improve the quality of life with little things (but oh so …
Been trying to adopt a "carry on regardless" attitude to my current RL situation. However it's got to a point where I need to tackle things head on, so I'll likely log on to do the daily Bard but otherwise won't be around for a while.
(Quote)
Ok the reason for the confusion is it turned out DMP wasn't working in PvE the way it was suppose to, and this was found out after the Bard song issue was reported.
The thing is while they're stronger in bashing, they're just that, bashing weapons. They were designed to do reduced damage to players, and that's been nerfed again already.
Also remember two main factors here. The whips are static, they …
(Quote)
Hell no, entirely the opposite. Please reread what I wrote, it was a criticism of the games industry in general, especially AAA producers. See the endless rehashes of Call of Duty and FIFA to make a quick buck.
The hardest part of a few quests is people haven't the clue where to actually start them, running around the area hitting every NPC with greet and getting nowhere, turns out you need to grab some random item hidden in a room description in the corne…
(Quote)
Cynicism is likely bred from a lot of other games where actual development and improving the overall balance of things is often overlooked for a quick fix that saves development time for some new jesus feature. A lot of games ar…
A lot of people buy the RoA for PvE purposes though, purely because of low class mitigation and RoA + Bodyguard keeps a lot of squishier classes alive.
Yes they have PK applications, but there's a lot of dual purpose artifacts. I was talk…
Expensive looking at it on it's own, but then when you look at the price of other bashing based artifacts, crit runes, RoA, Life rune etc, it sits about the right price for this game's economy.
Most classes are restricted to 2 or 3, I think the exceptions are certain types of Knights who get access to cutting + blunt + caster based skills + weapon runes.
The whip is useful for everyone, and puts people on equal footing (somewhat…
Self inflicted damage is never accurate for testing purposes.
1.2k on zero base resist while you're boosted by 30% is a poor marker, test against someone with actual DMP and you'll find that number to be a lot lower.
And no, whips on release did less damage to players than they did to creatures. However when we threw some DMP at this they were still hitting for 1.1k to 1.3k on people before factoring in any raci…