I agree with everything said above, and also think the quests are more well-thought out and interesting than in other IRE games I've tried. Collecting honors is fun.
-Not a whole lot of new stuff to add, definitely agree about mentioning the need to sip health. The message comes when you're nearly dead, with not enough time to sip health. And after you fake-die(yep, I did) there's no mention of checking vials or…
I would, but talking to gods in character is scary and intimidating. But I loved the conversation with Nocht on gt tonight, even if too nervous to say much.
Well, from my perspective, Lusternia is an excellent game and the admin seem to be generally doing great work that is mostly thankless and typically unpaid. So thank you...
This time around I'm planning on trying to finish and edit book 1&2 and start on the third book in a trilogy I'm working on. Can only hope it doesn't cut into my Lusternia time.
Sigh...complaints. I should be in class right now, but my feelings for the teacher/class make it undesirable to go. Which, as a former teacher, I might tell myself is not a good excuse. As a current student:
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Much as I hate bringing this up again, I want to clarify that I'm not suggesting snub as a response to ANYTHING. I think it's a terrible feature and should only be used as an absolute last resort... but I do know stories of othe…
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But why? It may be frustrating and sad to not be able to get in the last word, but if someone doesn't want in-character roleplay with you- and really, no one is obligated to roleplay with anyone- then why would it would be rewar…
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Worse is strangers being able to figure out where you are, or employers being able to find out your political or religious views... or sexuality and race, come to think of it. Facebook is awful.