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Yeah, I don't think they were being very clear either. But no, I don't think it's accurate to say that 1v1 in Lusternia means that, for example, Halli/Mag/Seren = 1 org, Glom/Celest/Gaudi = 1 org. Theoretically the alliances could shi…
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I don't think you understand what the ratios are referring to. 2v2 is not equivalent to 1v1 in this context. If there are four orgs(what is normally meant when someone uses 2v2 about Lusternia) then that is four separate factions, whe…
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There's also starting private conversations with people over messages, purely to criticize and insult them over clicking a 'disagree' button on a post.
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In other words, if you view something as negative, then it is objectively negative, regardless of anyone else's opinion(including the developers), and regardless of what the definition of "subjective" is.
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The functionality still exists. And that isn't an argument against the disagree reaction. As for LOLing... seems like quite a few people who aren't you agree that it does work that way.
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People could still do that with flag. As annoying or ego-offending as the abuse of the disagree button may be- why is that a problem? It doesn't hurt you to be disagreed with, and from what I understand it doesn't affect points either…
Disagreement is not a negative reaction. The fact that this is a subject of debate is a fundamental problem in how people on this forum approach disagreement.
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It's different because some people don't really want discussion, they want agreement. Yes, agree does exactly the same thing as disagree, in terms of furthering conversation, but it has the benefit of boosting the ego to the one whose…
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Just on this part: Because I don't want them to decay. With cut gems, specifically, it's time and effort gone down the drain when I could turn the excess into jewelry and then sell that. That's what I plan to do at the moment, anyway.
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Because org mob has special requirements to being summoned and doesn't want to just hang out watching questers all day(no one does). I mean, taking Glomdoring's epic, Night only comes via oozes, crowns, and baby-killing magic. One cou…
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That it limits the amount of commodities that can be hoarded and creates scarcity. The problem I have at the moment is the ease of gathering certain commodities(gems) for these trades, and the surplus it creates in others(cut gems) th…
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I don't actually care about the Eaf quest specifically. I still believe the idea itself is sound and could be done in an interesting way - that's it. A lot of the objection to the discussion just seems like a bit of panic, when nothin…
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But I'm saying you could do just a limited number of quests. If it is the case - and it probably is - that you have to access that information by each individual quest, then it makes sense to do this for just a few quests. Have player…
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Depends. I don't know for certain if the system(if I know what you mean by this) is tracking *every single completion for every quest- but I doubt it. The quest itself would still have that information.
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Yeah, but, it'd be literally adding a single line of code to the quest. Unlike many things, I have a reasonably good idea of how much trouble that part would be. Yes, you would have to do this to every quest(if we had to include them …
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This doesn't necessarily make it easier, it would depend on how an org would go about finding out. What it could do is make it more interactive for the people investigating.