In honor of this thread, I'm making an in game play based on the Pirate Problem in game theory entitled "The 2n+1 Lucidian Pirates and the Bag of g Gold", featuring a variable number of perfectly logical lucidian pirates trying to divvy up a booty b…
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There's two theories on what will happen there: A] An illithoid is a soulless creature with pure excorable (I'm not looking up the correct spelling of Excorporitidio and neither should you) essence; being exposed to the Immanidi…
It seems like all of the Soulless had one big "power" that was all their own. For Zenos, it was being incorporeal and making thoughtforms. For Kethuru, it was being able to phase in and out of reality. For Muud it was being a giant blob of plague. F…
The only OOC clan I'm in is my anonymous system support clan, which I mostly use for coding questions. Being in OOC clans really detracts from the game, at least for me.
Please change clothing so that it is displayed on LOOK in the order put on rather than the order it entered your inventory. This will be super helpful for my OCD and not having to drop and re-pickup all my clothes to get them to display in the order…
My newbie help wishlist: -Newbie-Conglut, like Eventru suggested. This stops newbies from getting put off by long pray times if they end up dying repeatedly. -Give freshmen novices the starter claymore/lute upon joining a warrior/bard guil…
I think Eventru's mentioned in an Ideas thread before that he thought using manses to make custom paintings was a bit iffy, but as far as I know there's no official policy about it. And since nobody seems to seriously mind enough to actually …
My solution: Make sketching, painting, sculpting, etc. a 12 second channeled action. If you don't want sketched, move and they won't complete the sketch.
The full list of ones that work are: Tells, CT, GT, CGT, CLT, OTO, OTI, OTC, Market, Newbie. Ones that don't work are: SHIPT, VT, SQT, GTS, CGTS, GNT, Team, Shouts, Says, Yells. Ones I'm not sure about: Envoy, Secret God Aet…
I think it really comes down to context: Stewartsville is full of happy humans who all get along with and like eachother. Killing the Wainwight baby makes the Wainwrights mad (you're killing their baby!) and makes the rest of the families there fear…
So, here's my question: Does Angkrag revert back to viscanti control when it revolts? If so, do you do the chancel quest again to re-banish the undead? If not, is there a quest to get the undead back if you take Dwarfy-Angkrag?
Trigger: {<}{d}h, {d}m, {d}e, {d}p, {d}en, {d}w {w}{>} to: #gag // gags the prompt sent by the server #echo_ $1 //adds 1st number to prompt #echo_ h, //adds "h, " to prompt #echo_ $2 //adds 2nd number to prompt
I remember someone saying that the Admin did not like people redoing the Epic? Or was that just "Don't do the epic, quit the city, rejoin and redo the Epic just for the nexus power?"
So it's more like loosing 1d30% progress instead of loosing all progress. That's much more on par with the tainted squid in spire option that Mag gets. No longer seeing any problem with how the devil fish part of the quest works.
Yeah, I don't think anyone in Celest or in Magnagora actually goes out of their way to prevent Marilynth/the Ship of the Dead from going up. Ruin the other side's Cay ritual, yes. Ruin the other side's sea battle conversions, all the time. But nobod…
Just to clarify, Celest kills Ladantine even if the Cay is in Celest's favour, not because we see you trying to get rid of Marilynth and want to stop you, but because we're not sure if the Cay is in our favour (we don't have any way to checking) and…