Let's not forget that it was only really a thing in MKO because curing/defending was a vastly different system to what other IRE games have. So it kinda fit there, as a means to prevent someone just being instantly locked out of a fight.
(Quote)
Tankable up to a point, is the ideal scenario. Not "wtf hit me" straight as you enter the Monk's room, right up until you die. Pretty sure there'd be considerably less complaining about Monks, if they had been hitting you for 15-20s p…
(Quote)
Why? No one is suggesting making them do no damage. Just damage that is actually manageable. See: 2700 damage, 0 momentum, basic bashing combo. Which only gets stronger when they get higher mo. and start adding in other m…
Even if he -did- have sensitivity (he didn't) it would be kinda hard to justify 2700 damage with a basic nekai/nekai/kick combo. Let alone a 0 setup one.
Monks are definitely fine, and the only reason people get such high damage is because they're really good at their class. [spoiler] Also have 100% unbiased people as their envoys. [/spoiler]
(Quote)
Kudos to whichever of your Illums got the hella lucky timing on fleshcall sing. Literally started right as I was offbal from putting up illusory terrain, straight into phantomwall. Ouch.
Downside to arenawatch is you see literally every command people enter, without gags that you'd see from logs. So it gets ludicrously spammy with certain people, most of the time you're lucky to have 1/2 of the fight actually in your mudlet buffer.<…
You begin the process of considering Shedrin and Phoebus as your parents. During the next Lusternian year, you may FAMILY REJECT PARENTS if you realise these aren't your parents.
(Quote)
Not stackable (if that's a bug, then that's fine then. Bugs get fixed), Not able to give the listed afflictions, not only for 1v1 but also because of the group implications with giving a stack of aurics/vessels/insanity/timewarp …
(Quote)
Vessels/timewarp/aurawarp/Insanity definitely shouldn't be transferable. For rather obvious reasons. I wonder if auric effects can be, if you're affected by Octave.
War is gonna be a "fun" seal, if the former remains as is.