That could sorta work, but doesn't solve the problem elegantly. You're best moving back to wounds being cured by healing potion and keeping ice affs separate on ice. This would avoid needing to change those poisons (1), avoids future problematic int…
I actually think complexity in lusternia's combat system is a good thing and should be encourged as one of its main attractions. It allows for creativity and allows you to constantly learn new things about how to …
So one time I was walking on etherwilde when I noticed Sondayga had a meld up and it was hitting me. I guess he had me enemied from a spar or something. Turns out, he was dreamweaving at Moonhart Mother Tree, so was asleep. Feeling a bit mischievous…
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Unfortunately, getting other warrior envoys and older warriors to test out the system and provide feedback has been about as fun as slamming my fingers in a door. So no, it'll likely get released in its current…
It's actually a lot more complicated than that. Tankiness in terms of raw health is not necessarily equivalent to greater survivability. Indeed, guardians, bards and monks can be a whole lot harder to kill in the current game than a warrior because …
Oh here's another idea. How about an artifact that mimics guild champion RESCUE but only works on mutual allies? Is that an alright idea? Heck, if you want, can limit it to same city/commune too. I just want to be able to rescue more peeps.
For dramube, can tokens have their associated numbers in the name instead of the description alone? I made a little script to make it easier to sort them out back when I did it, but I really feel like this shouldn't be necessary and adds unnecessary…
Yeah, I'd love this. Rialorm's site is amazing, but I'd like a way ingame to have the same functionality, especially with the ability to trade with people who aren't able to be online at the same time. So tired of spamming market for curio requests.