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Rivius · Your resident wolf puppy

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Rivius
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  • Yeah, I saw we were getting hit and I was like "how fly ship?!"

    Next thing I know people are like "Rivius go back or we'll all die!"
  • So we got a bubble huh? I had no idea what was going on the whole time, but it was pretty cool.
  • What? When I initially said to speed it up like finalsting, this was "opposed to speeding up the aff in general". I don't care for a comparison with monks. It's only after Kio did that I replied on that topic.

    That said, burstor…
  • You can't tumble with any of your limbs missing. In fact, even the symptom message says that. It's a bit weird tbh.
  • You'd see it more, but behead/brainbash will always be king in groups.
  • You can apply regeneration to two different parts at a time within 1 second of each other basically. And if someone is letting you hit their gut again and again at critical wounds, they deserve to die heh.

    And yeah, I feel like …
  • (Quote) Are you kidding me? Getting someone to critical wounds anywhere is infinitely harder for both specs than a monk getting to 5-6mo or whatever. Also, 5 power is nothing compared to the cost taken to get to critical wounds, especia…
  • Well, I got about 3 over the last few days, and in each case, the person had really bad curing errors (like, for example, not applying at all ever or never cleansing when slit-locked). 12 seconds is otherwise way too long to be viable.
  • I was thinking, kind of like how nekotai get an advanced timer on finalsting, how about bonecrushers and blademasters get advanced timers on burstorgans and disembowel respectively? Say cut the timer down from 12 seconds down to about...8.
  • I don't raid godrealms and have been on the receiving side of some pretty horrible godrealm defenses for years, as well as seeing godrealm mobs farmed for gold during off-peak hours on the logs. 

    I still don't support this chang…
  • I'm going to agree that incinerating someone repeatedly does feel a bit too easy, and there's people who have played pyromancer who have admitted this to me. 

    Keep in mind, changing it away from amputations would also mean you'r…
  • It's Elder language I think.
  • You revealed your sekretz!
  • What restrictions are there on where you can plant it?
  • That's pretty damn awesome.
  • So now that these auctions are won, what do the Ur'stone, Shield amplifier and Scorpion cocktail look like when you look at them?

    Also, very surprised on the prices of some of these things.
  • Well, do all afflictions need a general dodge rate per person hitting? I believe Veyrzhul had a report up that suggested making damage, mana/ego drains, vessels and so forth just have a reduction per people hitting you. Not entirely sold on anything…
  • As a one handed warrior, I find it hell too. Swinging with one hand isn't as effective or useful as you think.

    That said, I agree with Cair that I have never had an instance where paralysis helped me with a hemi-lock and don't t…
  • (Quote) Or farm them for points! Which is sadly the reality.
  • Perhaps more worthwhile rewards (curios, ikons, small number of bound credits) can be given to top places to encourage people to participate more.

    We then just need to figure out a way to stop people from farming their buddies or avoi…
  • I think some sources say it's acceptable, though best to avoid it as it strays from common usage and people may mistakenly call it 'ungrammatical'.
  • Oh my, combat rankings do need a rehaul, yes.
  • There should be a help file on these things or something. How would people know if no one told them?
  • Hrm. Maybe if we could get @Roark's thoughts if it's even feasible? It would be a pretty great change.
  • I think just those three. The Char.Items.Remove is the one that I see no announcement for and from what I can tell has broken at least 2 systems (1 now, once I caught it). 

    Before, item attributes were being swapped around which…
    in GMCP changes Comment by Rivius May 2013
  • . (Quote) Don't think you can't do it. Monk is hard to figure out at first, but as you play around and see what works and what doesn't, you'll find it coming easier. Just keep asking Wobou or Sondayga about how they do it and slowly work…
  • Players table sounds like it'll be pretty good anti-illusion.
  • Well, you know what I mean and that's what's important. Damage is easily the most ignored stat and either of the other two would provide some benefit. Even +5 to the other two or +5 to all is more worthwhile.
  • Consider changing champ helms from either +10 damage to +10 speed or precision.
  • Should let us read envoy reports while we're dead.
    in Simple Ideas Comment by Rivius May 2013