So if I'm currently an Illu and already know how to be a Minstrel, switching between the two will cost 250/500 lessons every time I do it unless I own the artifact, so it's similar to skillflexing that way? Also, just making sure, but if this happen…
I wouldn't say that multiclass only offers an advantage to top tie fighters.
Enyalida has already personally vouched for multiclassing having RP benefits and it's already been mentioned that the average person can make use of it…
I agree, but realistically speaking, you can only add as many checks and balances as you want, but collusion will always trump it, no matter what. Unfortunately.
Should multiclassing not happen because people can collude to deny…
Alliances wouldn't play a part in it since I'm firmly of the stance that if multiclass were to happen, you can only multiclass skills within your city. So you can be a Templar-Pyromancer-Minstrel, but you can't be a Templar-Ur'Guard-Moondancer.
Have it require approval from all 3 leaders, like stripping honors. I'd also be fine with having the permission granting be something all 3 leaders have to do as well.
Buy a multiclass slot for a cost (free-50 cr for the first slot, up to 4 max for 5 slots total with scaling costs for more slots beyond the first. I would suggest making the 1st/2nd slot be relatively affordable then have it jump a lot).
Actually, you could even make the first slot (going by my idea here) cost something like 25-50 cr (or even free) then just scale up a lot more to encourage the poor hobo player to give it a shot once they've transed the skills they want in their mai…
Achaea will have it (Sarapis is working on implementing it per a recent thread, multiclass as we are talking about hasn't actually existed, houses != multiclass), Aetolia has it, Midkemia has it, Imperian …
I'm also not saying that multiclass doesn't come with it's own list of cons, but if the topic of the thread is, "how do I get people to buy more credits", then multiclass is a legitimate answer. More so than 'let people rejoin guilds easier', like 1…
I would rather not allow cross-org skills to mix for the balance/RP of the game, I know it's a bit rich talking about RP in the same breath as multiclass, but even I would feel a little bit disgusted seeing a Celestian with Magnagoran skills. Also i…
No, not that, skillflexing lets us switch terts around so we can play different specs of the same class, what I'm asking for is being able to play a different class entirely without necessarily quitting my sweet guild!
I don't get it. Crucify knocked you offbalance, and so the system waited until you got balance back before it attempted to writhe. Kio even pointed out where it immediately tried to writhe the moment you got balance back.
All class specific defenses should drop upon skillflex. A specific trans skill being arguably crappy isn't reasonable grounds for rejecting the idea as a whole when it comes to overall balance.