I feel like there's a bit of a circular argument going on when the guild proponents say that the organization itself and not the skills is where the RP is had. So what's stopping you from doing it through another avenue like a clan, similar to the t…
Frankly, given how Lusternia's lore is, the city = guilds = order. There is much less differentiation between these orgs compared to other IRE games, and this is mechanically supported by Certain Unnamed Mechanics. If it's already on this path …
Frankly, if the problem is that we have too many positions/guilds and not enough people, the answer is to cut down the number of guilds to consolidate the people. It's been discussed and argued time and time again that 'hope we get more newbies' is …
Gonna have to agree that making proposals about entire skillsets without Estarra (formally) unveiling about how the new system will work is pointless right now.
So let them work out their kinks, get that character shell out, the…
P.S. My thickhide beast lasted more than 30s with 2 people beating on it. I kind of want to see what the limit is, but you usually get leeway anyway since people don't instantly target the beast once you die.
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They're not doing statpacks. Something like that was brought up, but the players present voted for making sure that certain races are still better at X compared to others.