You are welcome! Now you just need a way to store vellum in your rift.
And why did my post get disagreed with! Just cause I didn't know it wasn't there, you didn't have to disagree my post. Now I have two disagrees to my name.…
Mag's got quite a bit of aetherships that don't get used very often, though most of them sit and wait on a bubble for an aetherflare. And they are all in my name, muhahahaha! (its really cause I have a whistle).
You can't see the report details that are under 'report list draft' or 'report list pending,' but you can read ones that are 'report list finalised' or 'report list submitted'
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I sent you most of the post explaining it.. but at one point in time, you were able to Guild Lastlogin your Patron, and most of us knew Fain hadn't been around forever.. until this happened:
I can't speak for the Monk stuff, but you don't need Trans Influence to make a profit. If you can get to the third empowering skill (praise, think its at fabled), and then get Dramatics up to (at least) Sycophant, you will have more then needed as a…
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Melds help prevent running, with rubble/currents/briar walls/firewalls/windwalls. What TK was balanced around, fighting in a meld and being able to keep the enemy there long enough to kill.
TK isn't really the answer, because outside of a 8 power barrier thats easily disrupted, a Chemantic-TK will have no way to really keep you in the room, and you can easily move and cure whatever vessels you have. 12 Vessels is a lot harder to get to…
I don't like any skill that tosses me to a different plane or to Astral, this includes Raziela and anything else that does it, regardless of the source.
And about envoys, I mentioned in the other discussion that my only problem …
I find that both of you are right. It is extremely powerful, in its extremely limited state that makes it a one trick pony. Once you've drawn your hexes and begun your strategy, you will have to stick with that kill strat, or else wait a minute or m…
For one versus one combat (which is more rare then you might expect), you will require more credit investment then compared to the other IRE games. Some classes here can do quite a bit of damage, but there is more ways to heal yourself, other classe…
My biggest (and probably only) gripe about the envoy system is the Admin's perception that its important where the report came from before it considers changes based on the report.
Be nice if a separate willpower/resource was created just for being in Dreamform only, to prevent Void spamming, but allow other options elsewhere, otherwise dreamweaving/dreamform just isn't very useful.