Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Ssaliss

About

Username
Ssaliss
Joined
Visits
9,178
Last Active
Roles
Member
Points
2,948

Comments

  • Essence motes, perhaps?
  • Oh, btw, will there be a non-artie/non-aetherways way to make dust? Some quests that might be changed from gold to dust instead?
  • There'd probably be a need to balance the cost of comms out of the aethermines, or some comms will become ridiculously expensive. Probably between 5 gold per (for meat etc) up to 50 gold per (for steel), with corresponding differences for upkeeping/…
  • Direct deposit is something you need to set up over there? Over here, it's the rule rather than the exception to have the employer deposit directly into your account; heck, I don't think there are many employers that even offer any other alternative…
  • To a degree, I agree. I'd rather not see the pure necessities get a gold outlay, which would essentially mean all of herbs and alchemy. Luxury items, however, I can see getting an outlay (which would include pretty much all of Artisan, Tailoring and…
  • Yes and no; with a spatula, you'd make 10 dust per go. Without, 5 dust. Thus 1-2 gold; 1 gold with, 2 gold without.
  • Or dust will get a little bit more expensive. Or, y'know, dust will have an outlay of 0 gold. Or 10 gold (which would add 1-2 gold per dust).
  • Depending on exact numbers of everything, that does sound interesting! Would give a static source of essence dust, at least.
  • If gold actually gets some value (and the gold influx decreases), odds are credit prices will decrease. Of course, it won't happen overnight, but it'll probably happen. The collective gold deposits of rich people will dampen the effects a fair bit t…
  • I think I've said all I've got to say in this thread already... Also, I don't have a clan slot, and I'm not very active, so I wouldn't really be able to make any suggestions that aren't over the forums anyway.
  • (Quote) Well, yeah, it would. I have a hard time seeing a lot of people paying a whole bunch of credits without any kind of return at all though... Plus, how would it work exactly? Would the owner have to give the artifact to the dweller in order …
  • I think the general idea was for the system to loan out artifacts for gold. Otherwise it wouldn't be much of a gold sink...
  • (Quote) To be fair, that pretty much described the ending to all of the four individual books too. I can't really say I regret reading them, but I definitely won't be reading them again; they're a very far cry from the Belgariad or the two Sparhaw…
  • (Quote) Not sure if you've read the Dreamers by Eddings or not...
  • Not sure exactly what you mean by that, but... The main point of the plinth would be to, again, reduce the amount of items in the stockroom/items in the game. Instead of 20 tags with Beauty, you'd have a single plinth with 20 uses. Yes, you'd have t…
  • (Quote) Could "easily" make it an enchanting plinth. Holds 10-20 charges, and can be used to put a single charge of the enchantment on an item. Once it's enchanted, back to using cubes as usual. Would couple well with an item generator for rings e…
  • Another design-, shopkeeping- and goldsink-related idea: Item generators (of sorts)! Essentially, you'd set it to a design, shove in enough comms to keep it going, add a gold fee for the imps working inside of it, put it in a shop and price it as yo…
  • Next time I'm shoving a baby into the Continuum crystal spheres. At least we know you can put cats in there, so babies should work too...

    Either that, or we could toss them over the edge. Also a cat-tried-and-true method, I believe.
  • It said the same when I tried to shove the crying baby into my backpack back when I was a Glomlet. :( I mean, c'mon... Killing babies i…
  • (Quote) To a degree, it actually will. Right now, shopkeepers are having a hard time turning a profit because there are too many trans tradespeople who don't value gold at all; they'll make stuff for people and even supply the comms, simply becaus…
  • Oh, and just to be clear: I'm not advocating massively increased costs as gold sinks. The small-time gold sinks should stay as they are; no bumping the price of comms up by 400%. Rather, we need more "luxury" sinks; sinks that people can certainly g…
  • From a game-mechanism perspective, I don't think it matter if the goal is 80%, 90% or 100%. It'd be impossible to create a system that pulls exactly 85.4% of the gold generated out again; rather, what we need are things that are attractive to use, a…
  • Shouldn't the answer be pretty close to 100? I mean, even if the newbie who bashes up 1k gold to buy a sword doesn't spend that 1k on a gold sink, the person he gives that 1k gold should... Sure, there will always be those who stockpile gold for lat…
  • Personally, I'd definitely love hireable aethercrews. Either if they work on an AI, or if you can order them to do stuff.
  • Also, re: gold sinks: Perhaps being able to run org-wide/personal lotteries? 10% of the sale price of tickets would go to the system (i.e. vanish), while 90% would go towards the runner of the lottery. Prizes would be set as text (so you'd be able t…
  • I also just now noticed that the links in that thread are all broken :( Although it says "access denied", so perhaps Estarra&co can…
  • Here's one that I started way back when the forums started. The ideas might be a bit outdated at this point, but might spark some thoughts.

    in Goldflation Comment by Ssaliss August 2016
  • I feel like we've had several threads about gold sinks... Let me do some digging.
  • Ooh, it's 50k a RL day. For some reason, I thought it was 50k per IC day (I blame my insomnia and only having slept like 3 hours)... Yeah, that's perhaps a bit low; it could easily be upped to 100k at least. It'll still cut those who make that much …
  • A newbie won't make 50k per hour (at least no real newbie will), so they won't be affected by this at all. The people who made a lot of gold will still make a lot of gold, and they'll still be able to spend it on newbies.

    And yes, while I…