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Ssaliss

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Ssaliss
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  • Actually, I don't think anything is being misunderstood, just phrased in different manners so that people misunderstand eachother, not the system.
  • You'd get to 6/6 with 1/6, 2/6 and 3/6.

    EDIT: This little algorithm should (unless I misunderstood things) give you your resistance:

    1) Sort the defs according to their caps, with the lowest cap coming first.
    2a) Add the s…
  • Now they just have to fix them all instead of just updating them. ^:)^ @Ieptix ^:)^
  • It's form 1672-B/2. Fill it out in triplicates and hand one copy in to the Emperor, one to the leader of your guild, and one to the Steward. They will then discuss your application to wrangle politics and get back to you in four to five months with …
  • (Quote) Well, to be fair, when we did a) and enemied the people who created eafs, Gaudiguch got really annoyed and it essentially lead to the dissolution of the alliance. Granted, odds are it would've happened anyway, but... yeah.
  • (Quote) That would be so awesome I can't even describe it. It'd probably free up five or so clans for me...
  • I think (can't remember exactly) that if you're currently flexed to that guild, you won't actually be forcibly unflexed. That said, once flexed out you can't flex back in. It's essentially identical to quitting a guild and keeping the skills; they'r…
  • My guess is that source will remain in that damage will still be based on stats, yes. However, source won't be factored into the defensive side; no 10% reduction from magic source damage etc.
  • I think they stated that damage sources would go away, at least from a DMP point-of-view. So there'd be no more "x% reduction from Y-source damage".
  • Yeah. The more tiers you have, the more you can finetune it, but at some point it becomes entirely unneeded. No def would be created that's 17/36, for instance. If 10 tiers won't be enough, then that can be tackled then; it'd (probably? This was goi…
  • Well, it would solve the problem of creep and outliers though, given proper numbers. If it's capped to 15% (which would equal max tier in the proposed system), it'd provide the same benefit, and people would be able to stack defs to their hearts con…
  • The value of artifacts will lie in the fact that they'll be able to buff above and beyond the base skills. For instance, artifacts might be able to get you to X/6 or X/7 (or up to X/14 if we use 10 normal tiers). Frankly, moving it to separate pools…
  • And, to clarify a bit: Nightkiss would become 2/8, Garb/Torc/Snake/Barkskin would all become 2/6.
  • As I said, it would be simple enough; just multiply the entire list by two, at least for the most part. The benefit comes from the finer scale; instead of having all curios be 1/3, you'd be able to separate them into 1/6 for those that provides defe…
  • Personally I'd love to see it reworked as a 10-tier system. Most things in the previous list could probably be simply multiplied by two (so they maintain their effect), while others would be able to be more finely tuned. Turning puissance into a 5/1…
  • One way to get to a middle ground is to keep universal defs, but give them a power cost. That way, if you have some gaps that absolutely need filling, you'd be able to spend power to do so, but you're far better off using power-free defs
  • Well, I'm fine with the universal defs being fixed. As a note, I can get to 4/4 in all resistances except Psychic as an SD with Nightkiss being my only universal def by using six tattoos, a magic tome and various potions/enchantments/etc.
  • I'm all for being able to move mage/druid/bard guards (I honestly already thought you could) the same way you move normal guards, except that you'd have to order it to uproot or something first, and then to root when you get to where you want to be.…
  • I'm missing Barkskin from Blunt damage. It's currently both cutting and blunt, but in the table it's only listed under cutting.
  • As awesome as that would be, it'd also mean you'd be able to run around with guards in orgs without having to summon them first. I wouldn't mind, but it'd mean it'd be entirely possible for a single person to defend against a large raid.
  • "Excorable", "Magic tome", 1/3
    "Divinus", "Magic tome", 1/3
  • Why is Magic Tome 1/3 in all categories and not 1/3 in Universal?
  • Yeah. OOCly, I think it's awesome that more people get into combat. ICly I'm not overly pleased, of course :D
  • He's probably hiding everything naughty in another window.
  • When I had some mouth surgery (granted, not for impacted wisdom teeth, but rather for a tooth that was stuck in the roof of my mouth), I didn't get a complete anasthesia. They just numbed the mouth so I didn't feel a thing, but I was awake for the w…
  • Man, the purple one is kinda tempting. Although I guess I'd need to print "Nothing Matters But Glomdoring" across the back of it.
  • Alas, if only my workplace didn't have their dresscode...
  • Honestly? I kinda agree with @Silvanus. What does raiding Nil when there's no one to defend accomplish, really? You drain a couple power, sure, but in the grand s…
  • In ages past, auronispheres were put into constructs to counteract the powerdrain. Nowadays, they're completely worthless except to sell. How about being able to put the sphere in a construct again, which would increase the power gain for that bubbl…
  • (Quote) Nope. You were the only one to approach me at all. I'm not sure if Gaudi/Mag just assumed that we'd help them, or if they figured we couldn't do anything at all, or something else, but none of them approached me about it.