I don't think I ever pushed very hard about there not being a cult. What I said was that we should work under the assumption that there isn't one. If there is one, it'll be obvious once we kill the recruiter (at least I presume it will be), and we k…
Well, there are numbers ticking down. That could mean that the current cult deal is just a play for time, or a smokescreen. As long as it works for four more nights, something big will happen. Going along with the cult thing means that we'd trust th…
First of all, let's stop focusing on who might've been converted or who might not have been. I think we need to play this as if there is no conversion at all; if there is conversion, we need to find w…
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I think it's more likely that stockings simply aren't changed to goop. I pulled leather out of my stocking this year. Also, it makes more sense (to me, at least) to put the random function at the "pull item from stocking" command inst…
Yeah, that made me think twice too, but as you said, I don't investigate the people, but rather their rooms, so for me it'd be a bonus if they're not around while I do it
Nah, they happen a bit more frequently than that. IIRC, I calculated it to every 80-90'ish IC months or so? I don't have the code I checked it with handy, so yeah; can't get any closer than that right now.
Honestly, unless someone comes out with information, that's probably where my vote will go too. That said, I'll hold off on it for a while until other people have had a chance to come forward.
That's odd. I also dreamt of maritime corpses (also both Alec and Sylandra being impaled by a sword)... Anyway, I can confirm that Cen works for the Pokemon Daycare, and there was nothing suspicious to be found in the room. Cabin. Something.
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Perhaps not the complete solution to the problem (nor do I say we don't need this change; I'd love it), but when I held a VA referendum as CL, I started one referendum per candidate: "Do you think this candidate would be suitable?". T…
Wait... I think I turned the numbers around a bit. For some reason, I calculated with five goop per credit, and not five credits per 100 goop. Now it makes a little more sense.
I will still maintain that I don't think spices at the very l…
The list above says 20 goop per small candy, so that's the figure I used. The potions cost 20 goop, so they haven't changed. I'm not a cook at the moment, so I can't see those lists, but if it's different from the list above, this would be the first…
Oh, right, I forgot about presents (although I think they'll be less popular with this change, considering the rather severe nerf in value). Still, we're looking at the equivalent of ten credits for the expensive candies, and four for even the small…
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Eh... Spices are (or at least were) completely worthless before this change. I'm currently sitting on a stash of 135k spices that I've just dumped and forgotten. Quite frankly, there will likely never be a shortage of spices, since th…
Considering I could either get one hour of 1/6 vital buffs for 75 goop or 12 hours of 3/13 vital buffs for 375 goop in your example, Shaddus, I'm not sure I like those numbers. Perhaps just altering the Goldentonic to use 50 or 75 goop, and keep the…
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Well, I didn't touch Estarras proposed costs for gold or goop at all; I only touched the comm requirements. If you feel like the tonics need to be cheaper or the candies need to be more expensive, feel free to suggest your own changes…
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Thing is, there are no "useless" things (gold, comms, potions) in ultimate presents, and there already is goop in there (60-100) at less than 1% odds. Putting 600-1000 in there (which would be 6-10 in today-goop, or 30-50 credits) at …