Personally, I'd be fine with having more external affs than the ten that the goal is. Dropping things from 250+ affs to 40 might be a bit much, IMHO. Having 20 or so external affs won't really hurt much; frankly, I think it'd be preferrable to dropp…
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Yeah... Sorry, my post wasn't nearly as clear as I had hoped it'd be. That's what I get for writing something while I'm rushed to get to work. Anyway, what I meant was more along the lines of "I don't really like the idea of having to spen…
I'm honestly very split here. At its core, I kinda like the system, but it seems to me as if you get additional base health based on how many lessons you spend in a skill, which... well, quite frankly, I don't like. I don't have the time, but how wo…
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Some orgs seem to have a greater concentration, however. For instance, out of my 19 deaths total, 17 came from Mags. The other two were Tedd during his Seren days back in 2010.
I find it rather amusing that you're essentially blaming Glomdoring for Mag losing Ascension in the same breath as you say that Glomdoring is dead with next to no people left. Also, you conveniently ignore the fact that Marcella decided to declare w…
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It woundn't have to be a complete alliance, more of a treaty along the lines of "Yeah, we'll work together for now... (that way we can keep a closer eye on you)". Basically, it'd be good as long as it lasted, but there'd be no question it'…
Nah, I don't care much about who fights who, really. It'd be more along the lines of furthering Nature RPs; doing stuff along with the Maeve, the Tree of Trees etc.
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To recap what happened before you started attacking Glom: You tried to get an Ascension going in Glom (likely hoping to Ascend yourself), and managed to get more or less the entire Shadow Court to disagree with you and you even managed to …
Yeah. It depends a bit on the situation, but I'm generally putting my referendums at 3 RL days (rather than 3 IG months). Sometimes, I make them shorter (if it's just to gauge feelings, downwards to a day) or longer (for really important things that…
Yeah... To put things in perspective, @Arcanis: It takes you what? A minute or two to run through Glom and cut down a couple of trees? Even if there are defenders …
To be fair, the benefit to Glom is that Halli/Celest can't raid Glom. Even though Celest/Halli en masse probably wouldn't do that anyway, odds are there would be elements of them that would (much like Mag doesn't raid, but there are certainly people…
I started my job late January last year. The following April, I was supposed to get five paid vacation days; I didn't get these until late October, and since I have to file for vacation three months in advance, I couldn't use those. This February we…
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It also costs more to lift a curse the more you've griefed someone. That way, killing one person once doesn't actually make that much of a difference, but going on a killing spree does.
Yeah, that's why I tried to stay away from those kind of tasks. They're just too repetitive. It's better to give other tasks to do; once I unenemied someone by letting my redcap bleed them (it was an old enemy status, so it was more a symbolic thing…
Somehow, it seems the caps are one higher than they should be. In your curio example, the highest cap you have is 7, and yet you cap out at 8. As for fire, you've got a cap of 10, and cap out at 11. Funky.
Oh yeah, Discipline sounds good too. Frankly, I don't care if it's put in Weaponry either, as long as it's not too far in. Most, if not everyone, can spare 40-50 lessons to get some extra defs.
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You might not have to be on bal/eq. See: insomnia. But yes, moving them into skills would only be better if they were low enough in the skill; I can see both Fire and Frost being relatively low in Environment, requiring 20-30 lessons, but …
To clarify, my support for proposal I was simply because of how wounds are done. If afflictions based on wounds are done in some other way doesn't make that much of a difference; it'd still be easy to see which afflictions are given and so on, and t…