Yeah, I have absolutely nothing against conflict quests as such. The more, the merrier! It's just that their effects shouldn't drag on indefinitely. Heck, I'm even up for giving them a crescendo of sorts; if it's up too long, they'll go bang and do …
You don't actually pay 100 credits to get a crystal. You buy 100 credits to get a crystal _and_ 100 credits. While it's more or less the same thing for people who have already bought all the artifacts they want…
Scintillating strands of energy weave together, hardening and forming into a pair of wondrous wings. Glowing with a strange luminescence, small runes are etched along the spine of each feat…
Step one: Find Lovelorn (mountains and highways). Step two: GREET them. Step three: Influence with seduction and you'll get a letter. Step four: Give the letter to Dolly, who is at Avechna.
For the record (I know I've complained a bit in this thread), I absolutely love the concepts of the change. Removing the 90% damage reduction from some min-max setups (dwarf brewmeisters, anyone?) is an immense step in the right direction. Granted, …
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Personally, I think it's really simple. Or at least it would be with the suggested change. You'd have a max level and a number of levels towards that max. How is that complicated?
If it'll work as @Ieptix described it, then personally, I'd want it changed to make the second stat a global maximum for that def type. Otherwise lower buffs would,…
Also, I can't help but wonder how much more damage mages and wiccans will take with this, considering we get plenty of DMP through our skills... I mean, with only Nightkiss and Garb up, I get at least 22% damage reduction to all types, and some 30%.…
Will this be mainly for the damage buff/damage resistances, or will it also include stuff like quick balance/eq (i.e. race stats and a few guild skills)?