I know that the only tradeban Glom does is to actual commune enemies. Technically we can trade with Seren as well (although Serens always refuse to trade with me
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I cannot agree more. While I kinda get that Celestians might not want to trade with Magnagorans, everyone else (save for, perhaps, Serenwilde) should really be relatively okay with it.
Just a minor one to help with system-parsing recipes (be it for cooking, tailoring, jewelering or smithing): Add a line at the top that says "Listing recipes for x" (for instance, "Listing recipes for baking").
Oh, and will this also extend to armour (so a full plate would be level 7, splendours level 6 and normal robes 5 or something), or will that remain as-is or follow a completely different system?
When you say "Everyone will be able to reach tier 4", how do you mean? Will there be stuff in Combat, Environment, Discipline etc. that gives those buffs, or will it be non-lesson related (i.e. enchantments etc), or will each class have things that …
Well, it's not like it's hard to get your hands on the stuff from Lorecraft, even if you're in a city... Stocking shops with kegs is far far far easier to do than stocking shops with enchantments.
Well, yeah, but if you put essence that isn't your own in your nexus it just spits it out again. Also, some things require specific kinds of essence (the org-specific alchemy comes to mind), so it'd be nice to be able to "put 50 shadowessence into n…
Hmm. Wouldn't this mean that, by extension, the same can be applied to essences? I.e. add a "shadowessence" and a "lightessence" and whatever as aliases?
I can definitely get behind permanent enchantments (or at least normal enchantments that can be regulator'd so they're unlikely to run out). Wearing a single ring that can have multiple enchantments would sure beat lugging around 19 magic curios...<…
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I think it varies depending on the quest. I know the Glom epic quest in Hifarae resets if someone kills Gromagh, but I think I've heard of cases where this doesn't happen.
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On one of my monk alts, I bashed up a storm, and I never saw more than one guard per monk hit. I'm guessing that's a balancing factor for the fact that monks do more hits.
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Anyway, it would (most likely) need a bit more work than the bookbinding change did. Odds are, bookbinding was changed to be able to hold a special value for its owner, and if it's that value and it's sold in a shop, the owner is set to t…
The figurine rune is expensive because that's what it sold for during the auction. Which means the people willing to pay that much now already has one, and the people who aren't willing to pay that much won't buy the rune (or at least far fewer of t…
Yeah, they are. I've got a pair myself. What I meant was why the poisoner gloves cost 100 credits more than the harvester gloves, when they have a pretty much identical function (doubles your harvests).