1: hyper offense tends to do well in arena. If it goes to round three+, then you've got a lot less control over winning. If you keep winning with it, keep using it.
2&3: unit > type. If you have a great unit, a few stat points here…
Getting doodled is proven to relieve stress. That being said, Celina is in line. Even if she doesn't know it. Wife had just been going slow due to company, perfectionism, and only having a few hours at night once our boys are down. But, art is proce…
I think therein lies a key difference. I recognize, at the end of the day, that it's a game. And while making instruments for Spiritsingers, or tattooing Seren folk would be against RP, I want to fight people who are on an even footing preparations …
Dunno, I think a lot of the trade issues can be solved similar to what was done for artisan. Make cubes sellable in shops (pedestals to sell charges, no pedestal to seek the whole thing). Same with tattoos. Ink it into magic rice paper, APPLY MAGIC …
Look up units arena type, and see what spot is best to put them in. For instance, if you have a guy who uses his bb when someone is at 50% on the other team, you're better off having them close to last so other people can toss down more damage befor…
I've only ever dipped a toe into divine interactions, mostly because the few that actually interest me on an ooc level were always in Mag, and I've yet to main a character there.
However, with Manny showing up in Glom, I finally have a tr…
If you decide to use a custom prompt, you can add it to that. Or if you click one of the buttons on the bottom right, that'll also add timestamps before every line.
I'd be curious to know what your head wounds were at, it looks to me like your blackout assume stats forced a sip (which the defaults do), which prevented you applying health to head. Assuming a soft kick, a soft buck, and two soft shofa attacks to …
See, if this was Halifax, no problem. My platform? "T is greater than S. Therefore, mathematically, you have to vote for me for the good of the Collective."
I wouldn't really class it as exploitable, since it's a random chance for RoA to fire, and it's not like you can assault an infinite number of times to make it proc. Like I said, I'll play with it tonight and gather details and submit a bug report …