Hey, if you all really want to insist that they are super terrible, by all means add a 1/5 bal/eq bonus at Demi and make it 2/6 at demi+ to One With Nature.
Alternatively (or additionally), add the ability to the races to summon a Dryad t…
There is a broken class (warriors) at the moment; apparently there are not the resources to fix it right now. That makes it really hard to believe that there are the resources to review all the races again any time soon.
I am curious what race you made it for. Ideally other races would have decent enough demi powers that you would review and change every so often depending on what you are focusing on. I know that is what I have done with my pipe (though I have not…
I do not consider changing Furrikin to be nerfing the pipe, personally. The pipe is still doing exactly what it is intended to be doing (giving access to existing demi powers).
What are your refund plans for people who paid real cash for that specific power, as-is, and currently suffer from having way more credits and crystals than they know what to do with?
You are suggesting significant nerfs to a very expensi…
If general demi powers were made more PvE I would have more options to select from as secondaries; I think it might be interesting to look into, at least.
But you then do have the issue where you are gating PvP racials behind a paywall, s…
The only remaining thing I have is that I think people should be able to swap out their gearboxes without a cost, I really liked the GET command working on them. If people want to invest that much into buy…
If it's 3 seconds, you could yank out up to three gearboxes (the worst damage typings) and still have higher raw DPS (yes, unaffected by damage typing, but even so). 1075/3 = 358 DPS, vs. the 35…
Okay. I'm scrounging Moi's quote from another thread: "gearbox formula is 925 + 25 per additional gear (max 9 gears) for a minimum of 925/3s and a maximum of 1150/3s
wonderwand is 680 + 30 per additional gem (max 19 additional gems)…
Unblockable can't be buffed, though, so that's not really great. Sure, can't resist it, but also means that you're lowering your damage (even universal doesn't affect unblockable-- hence it being unblockable). Unless that changed just for the buff…
Posting bugs is fine as long as it is not abusable. That rule change happened ages ago. If you can use it to generate billions of gold, don't post. If things are behaving weirdly but does not actually break things though, it is okay.
The only trick I have for tailoring curios is ITEMLIST PRESTIGE (or maybe it is CLOTHING). The red ribbons are on whatever is super terrible looking, and the others are on the things that…
I would think the splitting damage not flowing onto another target is a bug, was that bugged? It was the entire point of the idea when presented (though implementation obviously changed a bit!).
Okay, adding additional damage per gear definitely skews things towards more gears being flat-out better vs. just more efficient on low health mobs. Thanks for the numbers!
The best damage overall should be 9 gearboxes, BUT the actual difference should decrease as you add more gearboxes (so going from 0 to 1 would provide the most benefit, whereas going from 8 to 9 will probably be statistically insignificant).
Another repeat-year issue: Elections started before the year change had an entire year added onto them. There's a Darkhammer election with 320 days left on it right now!
If crowns let you (and only you) teleport to the area that they are for it would be a huge provement imo. Bubblixes would still be loanable, so might want to buy / keep for that, but for people who are already maxed on regen, resist, and influence …
Don't think that will work, most things like that are hard-coded to how many can exist at a time. That change would mean that only 1 person per hour could get leaves (unlike now where if someone wants to just collect a couple they can only get as m…
My idea was that if you have access to the Cleave skill, the great rune just automatically acts as if you used Cleave (adds 1s to your attack time) at full damage. Removes the need to trigger one vs. the other, but does not really impact DPS much a…