Point A) (equivalency of work) is a matter incremental balancing, and can be done over time via existing mechanics and adjustments in the vein of the one kicking off this thread. No big deal, though … (View Post)
While I do have ideas about how to handle the trades, I was suggesting moving even a step further back from that: What is the purpose of having each trade have a consumable item? The answer to that q… (View Post)
It might be worth splitting the HELP ENVOY file into multiple files, one of which could be a basic guide to use (that one of us players can probably write). (View Post)
That disengagement is the thing that I've been trying to bring up (for years). The goal with fixing the economy should be to improve engagement and the desire to engage with the system and more impor… (View Post)