lol Remember when Celest got all their nexus constructs destroyed in one weakening when it was only supposed to drop 1 per weakening? or when Celest under Eventru raised war shrines on Prime Mag. or … (View Post)
Imperian has a combination of a death timer (capping at a max of 2 minutes, I think?) and increased damage from players instead of experience loss when dying. The idea was to increase PK activity by … (View Post)