It looks like you're new here. If you want to get involved, click one of these buttons!
Maybe instead of whips, like, a set of javelins, a set of daggers, a set of bows, a set of mallets, etc... Then make one per damage type that doesn't have an equivalent, ie: a radiant discus, a corrupted scythe, a blazing torch, a frigid pick, a toxic syringe, a grim noose, a keen needle, a wicked saw, a heavy meteor hammer, a mystical grimoire.Naevari said:In regard to alternatives to the orclach whip, it's also one-handed and can be used with a shield, right? So that's something that would likely be good to take into account when designing said alternatives.
If it were something that affected class-based bashing attacks, that might make it tough for, say, Ninjakari, who use a two-handed weapon if I'm not mistaken. Two-handed warriors could in theory equip a one-handed warrior weapon, I guess.
Maybe providing a host of artifacts with alternative nouns and allowing players to customise based on their own taste/desired characterisation would be best. All I know is that right now, I'm finding the whip to really make the spectacle of established players bashing bland and samey. Plus it really harms freedom of characterisation, IMO.