I'll disagree with them Balancing for 1v1 is important. Balancing for groups is important. It's important to strike a balance between them. MD's for instance, have a tough time sleeplocking in groups… (View Post)
My only problem with Lerad's statement is that while it does encourage the meld to be in the room, it also keeps the mechanic that hits everyone with the full effect for basically free. It's not hard… (View Post)