I was wondering if we might throw out some ideas for achievements that Estarra could look at and possibly implement. Post your own or comment on others! (Some of these names and ideas are tongue in cheek)
Everyday I'm shuffling - Get the last influence to win the village for your home.
It's good to be king - Join the inner order of your chosen deity.
How much for that slivven in the window? - sell 10 slivvens to the Starhopper crew.
I shall call him... mini me. - gain a protege in your guild.
Teach me baby one more time! - one of your protégés transcends a guild skill.
Lil' Sketcher - Have a design with your name set as the designer, approved.
Crafter of the Ages - have 25 designs approved.
Bane of the Charites - have 100 designs approved.
First Contact - send someone in your guild a message.
Smoke 'em if you got 'em - have three pipes with the correct herbs in them.
Whazzat? - be so drunk you fall down.
Meer! - have a design rejected with your name attached.
There are some who call me.... Tim. - be set on fire, and then put it out!
Despite all my rage - be killed by a rat.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.