It looks like you're new here. If you want to get involved, click one of these buttons!
Of course, we've spent over a year trying to move our afflictions to a db system and still aren't finished with that project! And, yeah, I think afflictions are more of a priority in the long run, though it'd be even less noticeable to players. (It always sucks doing necessary under-the-hood things that will never be appreciated and aren't really announce worthy.) But I'm the one that has to make the priority decisions and while I understand why people may think this or that should take precedence, someone has to make the call and stick to it...
One neat thing as far as lessons that I'd like to see is removing the cost to skillflex. After all, the player has already paid full lesson price for their multiple skillsets, why are they charged every time they want to access things they've already paid for? At least changing skillsets within the same guild shouldn't cost anything! A longer time restriction on flexing would be totally okay, in exchange!