What should the administration do?

CiaranCiaran Member Posts: 814 Mythical
edited May 2013 in Common Grounds
I am curious what the current feelings of the population (the portion that uses the forums) are.
To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.

What should the administration do? 24 votes

They should revamp afflictions.
20%
KialkarkeaAnnickXeriaWuylinfeSynkarin 5 votes
They should not revamp afflictions.
79%
EnyalidaRiviusSsalissXenthosShaddusDraylorLothringenEveriineKagatoKarlachAnitaSilvanusRaikogenMalariousRolanAcruneCiaranRathanSahmiam 19 votes

Comments

  • CiaranCiaran Member Posts: 814 Mythical
    They should not revamp afflictions.
    To clarify: Assuming that the administration puts in the work to find a balanced implementation of an affliction revamp.
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    They should not revamp afflictions.
    I'd prefer combat to be simplified instead of being made more complex, as I stated in the other thread. Simple enough.
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  • EstarraEstarra Administrator, Moderator Posts: 1,076 Creator
    Look guys, things are not decided by popular consensus. I am not going to vote in this poll nor will I look at the results.
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  • CiaranCiaran Member Posts: 814 Mythical
    They should not revamp afflictions.
    Interesting.
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • XenthosXenthos Shadow Lord Member Posts: 6,893 Transcendent
    They should not revamp afflictions.
    While I voted, I must point out that only a small portion of the playerbase even comes to the forums, so this is not representative of the playerbase as a whole. So even aside from the popular consensus thing, I doubt they'd look at the results.

    You're also missing an important third option: "A moderated approach to adjusting afflictions as needed," because if it was there I would have voted for it instead. I don't have anything against adjusting afflictions, just against making curing and systems more complex.
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  • CiaranCiaran Member Posts: 814 Mythical
    They should not revamp afflictions.
    Yes, I know not all players use the forums, I tried to mention that in the heading.

    I totally agree with tweaking the effects of some weak afflictions.  I consider that to be 'not an affliction revamp'.  I tried to keep the scope of the poll very narrow, for better or for worse.
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • DraylorDraylor Member Posts: 373 Capable
    They should not revamp afflictions.
    While not all players use the forums, I'd hazard a guess and state that -most- that are involved in combat do.
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    They should not revamp afflictions.
    I'd like to think that not only those involved in combat has a say though... Yes, it's combat related, but if only the top tier of combatants get a say, then odds are the people just getting started in combat will get a much harder time.
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  • CiaranCiaran Member Posts: 814 Mythical
    edited May 2013
    They should not revamp afflictions.
    If you know people who don't look at the forums you may want to direct them to the thread Estarra made, because even if they don't check in here, the proposed revamp will impact them just as much as any of us.
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • ShaddusShaddus , the Leper Messiah Outside your window.Member Posts: 8,210 Transcendent
    They should not revamp afflictions.
    I'm sort of troubled by this, as there is no middle ground. I think a partial revamp would be acceptable, especially with the mental afflictions. I don't think the rest of the revamp is a good idea at this time, although I do appreciate the administration's trying to work to give us more things and keep us interested in an integral part of Lusternia.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • ShuyinShuyin The pug life chose me. Member Posts: 1,613 Transcendent
    TBH, I don't think this thread is all that constructive considering we already have the other one that the admin actively read and participate in.

    In fact, I think it's a pretty bad move that will only serve to encourage bad feelings in the admin and make them even less likely to listen.
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  • ShaddusShaddus , the Leper Messiah Outside your window.Member Posts: 8,210 Transcendent
    They should not revamp afflictions.
    Estarra said:
    Look guys, things are not decided by popular consensus. I am not going to vote in this poll nor will I look at the results.
    I understand this, but I think you'll agree that getting a general idea on what forum-goers vote for is a good idea. Furthermore, if you didn't want our ideas or a consensus of any kind, you wouldn't have posted about it in the first place ;)
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • CiaranCiaran Member Posts: 814 Mythical
    They should not revamp afflictions.
    Shuyin said:
    TBH, I don't think this thread is all that constructive considering we already have the other one that the admin actively read and participate in.

    In fact, I think it's a pretty bad move that will only serve to encourage bad feelings in the admin and make them even less likely to listen.
    You may be right, but since Estarra began deleting posts that said ' You shouldn't do this ' I felt we needed a thread where we would be allowed to voice our thoughts.

    It wasn't my choice to have Estarra ignore this thread though. I find it very disappointing.  The only people on these forums that don't play the game are the admin, and as far as I can tell, they aren't concerned with our opinions as players.
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • CiaranCiaran Member Posts: 814 Mythical
    They should not revamp afflictions.
    That's pretty reasonable
    To me you're forever the kick runner from 3 years ago, the guy who does domoths when no one is online and whines that he's got no competition, and the guy that use to only turn up to fights when the numbers favoured him.
  • MalariousMalarious Member Posts: 631 Gifted
    They should not revamp afflictions.
    Once in awhile they are suffering from "Shiny new idea" and that idea shall happen regardless of any discussion.  Especially if it is a project they enjoy the sound of!

    That aside she did open a topic to garner information, and people disliked it. She pointed out to assume that in one form or another this idea was going to happen to some extent. After that point saying "no" is not helpful, they already said it is happening. Our goal should be to actively consider their ideas and maybe add some of our own. Find afflictions that are removable, consider balanced buffs to combination affs, upgrade the base afflicitions in some cases, and I like the idea of removing the second cure from some affs.  I do NOT like the idea of combining balances since many guilds can already stack two balances separately, combining any of them would only result in overkill.

    I will be trying to be more thorough and look at ALL the afflictions, and will post a small book for people to consider later. If someone wants to see it I am more motivated, otherwise its a crap ton of work.
  • XeriaXeria Member Posts: 633 Gifted
    They should revamp afflictions.
    I like the premise of the idea but not the proposed execution, judging from the comments that everyone has written. 
    is dead like the dodo
  • CaeruloCaerulo Member Posts: 102 Apprentice
    Malarious said:
    That aside she did open a topic to garner information, and people disliked it. She pointed out to assume that in one form or another this idea was going to happen to some extent. After that point saying "no" is not helpful, they already said it is happening.  
    Estarra actually said the exact opposite of that:
    Estarra said:
    And rather than keep editing my previous post, let me just rephrase: I think what people may not really understand is when I say "assume this is going to happen, how would you balance it" is taken as "this is really going to happen so suck it up". What I am really looking for is to exhaust all possible avenues on how to make it work if some version goes in. So while I understand people don't like the idea for what could be valid reasons, I don't really care what those reasons are. What I am more interested in is how to make it work if we decide to go this route. In other words, don't tell me that you don't like the idea or why it can't work, rather tell me how it could work, even if it means looking at other skills. Tell me what other skills and what would need to be done to make it work. If that's too much work for you, that's fine, but don't accuse us of not trying to get feedback!
    I have mixed reactions to the affliction revamp, but I'm more inclined towards Estarra's point of view with this thread. Estarra has already mentioned that the purpose of her looking for feedback in the other thread is to look for possible improvements to the afflictions combo idea. She is not interested in what is the 'popular' forum vote for the idea and has explicitly mentioned it multiple times in the other thread. Hence, I feel that this thread serves no purpose other than to further aggravate her.
  • MalariousMalarious Member Posts: 631 Gifted
    They should not revamp afflictions.
    Estarra said:

    For the sake of argument, assuming we are going to do some form of this, how would you design a synergistic redesign of worms-dysentery-vomiting?

    At this point she has pointed out they are doing some version. After that "no" was not helpful.
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    They should not revamp afflictions.
    No she didn't. She just said "If we're doing this, how would you want it done?" And "No" isn't really a good answer to that question.
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  • DraylorDraylor Member Posts: 373 Capable
    edited May 2013
    They should not revamp afflictions.
    Here's a good one, I think. This is what the game admin should do:

    Listen to the playerbase! Stop creating 'features' that nobody wants or needs and spend this time fixing things that have been an issue for -years-

    There's no end of work that could be undertaken as the result of threads on these forums by experienced players who have not only pointed out issues, but even given extremely valid and cohesive solutions. Pretty much every single one has either been ignored or point blank shot down in favour of this dumb 'vision'.

    It's clearly not working. Active player numbers have seen a gradual decline over this last year or so.

    There is a very real risk of alienating players to an even greater extent here. If I might suggest issues like this be addressed initially?
    Post edited by Raezon on
  • CaeruloCaerulo Member Posts: 102 Apprentice
    edited May 2013
    That is such an entitled point of view. You are taking the administration's willingness to hear feedback for granted. Ultimately, any decision about the game is made by Estarra and not us.

    You are at a very real risk of alienating the administration here, and if I might suggest, you should provide feedback without insulting them.
  • DraylorDraylor Member Posts: 373 Capable
    They should not revamp afflictions.
    Am entirely confident that I am not the only person who feels this way and would even go out on a limb and state that there are many, many people who do.

    This gradual decline of active players has tangible reasoning behind it. We've all seen it; we've all been frustrated by it.
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    They should not revamp afflictions.
    Yeah. Calling features "retarded" is a pretty quick way to get ignored. Better to discuss them on a mature level and argue against the mechanics themselves and why they're bad.
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  • KialkarkeaKialkarkea Member Posts: 205 Capable
    They should revamp afflictions.
    I voted yes. Just because I haven't slept in nearly a day and wanted to push a button.

    I don't really care either way.
  • SaranSaran Member Posts: 2,218 Transcendent
    I'd rather they spend the time exploring rp and expanding its reach within skills. But I also know that the only response to this will be to speak with envoys but I can still hope.
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  • MalariousMalarious Member Posts: 631 Gifted
    They should not revamp afflictions.
    Treat it as something likely to happen, and make that work.  I posted my version and I think it improves aff that need it, lets us do the combo effects without getting scary, and still improve combat flow as well.

    I still have my mechanics thing to write up, but I side tracked that when the revamp thing came up.

    Try to be optimistic. I am not a fan of the revamp but I think we CAN make good changes without going crazy.  Consider that most effects will actually be delayed, so many of the effects might not show up.

    Give it a shot!
  • SsalissSsaliss Member Posts: 3,575 Transcendent
    They should not revamp afflictions.
    My problem with it is that I don't see it as needed at all. Yes, the afflictions are underpowered, so what? It's worked so far, no need to change it as far as I can see.
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