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Ushaara
Schrödinger's TraitorMember Posts: **1,264** Transcendent

You have gained the following skills in Zarakido: EnigmaticFlow The drink of the gods! InfusedWill Strengthen your vitals. AwakenedWill Power your resistance. DolorousWill Will yourself to stay. MoodFlux Shift your mood. NomadicWill Will yourself on. HiddenFlux Hide your actions. PeeringGaze See someone's soul. AdaptiveFlux Adapt to your enemy. IntimidatingWill Be more persuasive. Consumption Replenish yourself. CrypticFlux Warp time around your enemy. PrecognitiveWill Replenish flux as you attack. AttitudeFlux Boost your charisma. HungeringWill Heal yourself from your victim. EccentricFlux Keep them guessing. EnigmaticBurst Send a burst of something into your surroundings. EsotericFlux Strike where it counts. PeerlessWill Your will has no rival. AugmentedMemory Relive the past. PositionFlux Keep them moving. TranscendentalFlux Strip your enemy bare. DiscordantSymmetry Chaos is Harmony. AB ZARAKIDO for more information on that ability. ZARAKIDO - ENIGMATICFLOW Syntax: DRINK CHAOTIC|HARMONIC Depending on what city you reside in, you can partake in one of the drinks of power that allows you to expand your Enigmatic Flow. You can use your Enigmatic Flow to push yourself harder, and faster and stronger. Like Tzaraziko herself, Enigmatic Flow can be chaotic or it can be harmonic, and each skill within it reflects this unique paradigm. Harmonic Effect: 10% increase in Enigmatic Flow Chaotic Effect: 20% increase in Enigmatic Flow Chaotic Malus: 25% chance to lose 20% Enigmatic Flow ZARAKIDO - INFUSEDWILL Syntax: ENIGMATICFLOW|EFLOW INFUSEDWILL HARMONIC|CHAOTIC|OFF [HEALTH|MANA|EGO] Infusing your Enigmatic Flow to yourself, you can increase your vitality, intelligence or charisma. HARMONIC EFFECT: 1/10 buff vital of your choice CHAOTIC EFFECT: 4/10 buff random vital CHAOTIC MALUS: 33% chance to get a -2/-10 malus in all 3 vitals. *Chaotic effect changes every quarter day. You can only have one Will defense up at a time. ZARAKIDO - AWAKENEDWILL Syntax: ENIGMATICFLOW|EFLOW AWAKENEDWILL HARMONIC|CHAOTIC|OFF [] Awakening your Enigmatic Flow, you can increase your resistance to a damage type Type: BLUNT, CUTTING, MAGIC, FIRE, COLD, POISON, ASPHYXIATION, ELECTRIC, PSYCHIC, EXCORABLE, DIVINUS HARMONIC EFFECT: 2/8 universal resistance buff. CHAOTIC EFFECT: random 2-4/10 resistance buff of your choice CHAOTIC MALUS: 33% chance to get a -2/-10 malus in the resist of your choice. *Chaotic effect changes every quarter day. You can only have one Will defense up at a time. ZARAKIDO - DOLOROUSWILL Syntax: ENIGMATICFLOW|EFLOW DOLOROUSWILL HARMONIC|CHAOTIC|OFF Fusing your Enigmatic Flow to yourself, you can increase your mass. HARMONIC EFFECT: slight rooting bonus CHAOTIC EFFECT: greater rooting bonus CHAOTIC MALUS: 33% chance to lose all rooting bonus. *Chaotic effect changes every quarter day. You can only have one Will defense up at a time. ZARAKIDO - MOODFLUX Syntax: ENIGMATICFLOW|EFLOW MOODFLUX HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to shed afflictions to your target. HARMONIC EFFECT: 1 affliction to your target HARMONIC COST: 20% Flow CHAOTIC EFFECT: Shift 2 afflictions at a 50% chance per affliction CHAOTIC COST: 10% Flow per aff ZARAKIDO - NOMADICWILL Syntax: ENIGMATICFLOW|EFLOW NOMADICWILL HARMONIC|CHAOTIC|OFF Infusing your Enigmatic Flow to yourself, you can handle your environment easier. HARMONIC EFFECT: 20% reduction on weather effects CHAOTIC EFFECT: 70-100% reduction on weather effects CHAOTIC MALUS: 33% chance to increase weather effects on you. *Chaotic effect changes every quarter day. You can only have one Will defense up at a time. ZARAKIDO - HIDDENFLUX Syntax: ENIGMATICFLOW|EFLOW HIDDENFLUX HARMONIC|CHAOTIC|OFF You can focus your Enigmaticflow on hiding your afflictions. HARMONIC EFFECT: Hide an affliction (5s cd). HARMONIC COST: 20% Flow. CHAOTIC EFFECT: 33% chance to hide an affliction. CHAOTIC COST: 10% Flow per attempt. ZARAKIDO - PEERINGGAZE Syntax: ENIGMATICFLOW|EFLOW PEERINGGAZE Using your EnigmaticFlow you can seek out certain information about people. Types: Buffs, Resists, Agility, Influence, Vitals, Regeneration, Criticals Details: Universal, Full or specific type. *This allows you to see someone's bodyscan report. ZARAKIDO - ADAPTIVEFLUX Syntax: ENIGMATICFLOW|EFLOW ADAPTIVEFLUX HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to help you adapt to the situation and reduce the amount of damage you take. HARMONIC EFFECT: 25% reduction in damage. HARMONIC COST: 30% Flow CHAOTIC EFFECT: 50% reduction in damage. CHAOTIC COST: 20% flow CHAOTIC MALUS: 20% chance to receive double damage. ZARAKIDO - INTIMIDATINGWILL Syntax: ENIGMATICFLOW|EFLOW INTIMIDATINGWILL HARMONIC|CHAOTIC|OFF [] You can use your EnigmaticFlow to boost your attempts at influencing. Type: Empower, Weaken, Seduction, Paranoid, Charity, Village, Amnesty. HARMONIC EFFECT: 1/8 buff. CHAOTIC EFFECT: random 2-4/10 buff. CHAOTIC MALUS: 33% chance to get a -5/-10 malus. *Chaotic effect changes every quarter day. You can only have one Will defense up at a time. ZARAKIDO - CONSUMPTION Syntax: ENIGMATICFLOW|EFLOW CONSUMPTION HARMONIC|CHAOTIC HEALTH|MANA|EGO Power: 5 (Matrix or Eternal Flame) Cost: 50% Flow You can replenish your vitals with a surge of your Enigmatic Flow. HARMONIC EFFECT: Replenish 50% of a vital. CHAOTIC EFFECT: Replenish 100% of a vital. CHAOTIC MALUS: 25% chance to lose 25% health, mana and ego. ZARAKIDO - CRYPTICFLUX Syntax: ENIGMATICFLOW|EFLOW CRYPTICFLUX HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to afflict with either timewarp or temporary insanity on each attack. HARMONIC EFFECT: minor timewarp/temporary insanity. HARMONIC COST: 5% Flow. CHAOTIC EFFECT: large dose of timewarp/temporary insanity. CHAOTIC COST: 2% Flow CHAOTIC MALUS: 25% chance to afflict yourself instead. ZARAKIDO - PRECOGNITIVEWILL Syntax: ENIGMATICFLOW|EFLOW PRECOGNITIVEWILL HARMONIC|CHAOTIC|OFF Focusing on absorbing the energy of your strikes, you can use this to grow your Enigmatic Flow. HARMONIC EFFECT: 1% Flow gain per kata attack. CHAOTIC EFFECT: 2% Flow gain per kata attack. CHAOTIC MALUS: 20% chance to drain 4% Flow. You can only have one Will defense up at a time. ZARAKIDO - ATTITUDEFLUX Syntax: ENIGMATICFLOW|EFLOW ATTITUDEFLUX HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to boost the power of your words. HARMONIC EFFECT: 10% boost in influencing damage. HARMONIC COST: 5% Flow. CHAOTIC EFFECT: 20% chance to double your influencing damage. CHAOTIC COST: 3% Flow. CHAOTIC MALUS: 10% chance you take double damage. ZARAKIDO - HUNGERINGWILL Syntax: ENIGMATICFLOW|EFLOW HUNGERINGWILL HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to heal your wounds using the energy of your attacks. HARMONIC EFFECT: Heal for 10% of your damage. CHAOTIC EFFECT: Heal for 20% of your damage. CHAOTIC MALUS: 20% chance to take 40% of your damage yourself. You can only have one Will defense up at a time. ZARAKIDO - ECCENTRICFLUX Syntax: ENIGMATICFLOW|EFLOW ECCENTRICFLUX HARMONIC|CHAOTIC|OFF You can use your Enigmatic Flow to absorb an affliction. HARMONIC EFFECT: Absorb an affliction. HARMONIC COST: 25% Flow. CHAOTIC EFFECT: 50% chance to absorb an affliction. CHAOTIC COST: 10% Flow. CHAOTIC MALUS: 10% chance to gain another affliction in the same pool. ZARAKIDO - ENIGMATICBURST Syntax: ENIGMATICFLOW|EFLOW ENIGMATICBURST CHAOTIC|HARMONIC Using your Enigmatic Flow, you can send a burst outwards, helping your allies or affecting your enemies. HARMONIC EFFECT: Heal your allies for 20% of a vital. HARMONIC COST: 40% Flow. CHAOTIC EFFECT: 10% chance to do the following to your enemies o Damage burst. o Mana drain. o Ego drain. o 1-3 Mental afflictions. o 1-3 Spiritual afflictions. o 1-3 Internal afflictions. o 1-3 External afflictions. o Make the player drunk. o Trueheal the player. CHAOTIC COST: 33% Flow. ZARAKIDO - ESOTERICFLUX Syntax: ENIGMATICFLOW|EFLOW ESOTERICFLUX HARMONIC|CHAOTIC|OFF Use your Enigmatic Flow to help find those weak areas. HARMONIC EFFECT: 2% critical hit bonus. HARMONIC COST: 8% Flow. CHAOTIC EFFECT: 10% critical hit bonus. CHAOTIC COST: 4% Flow. CHAOTIC MALUS: 20% chance to deal no damage instead of hitting a critical. ZARAKIDO - PEERLESSWILL Syntax: ENIGMATICFLOW|EFLOW PEERLESSWILL HARMONIC|CHAOTIC|OFF Use your Enigmatic Flow to buffer your mind. With this, you reduce the amount of insanity, timewarp or temporary insanity. HARMONIC EFFECT: 10% reduced. CHAOTIC EFFECT: 33% chance to negate the gain. CHAOTIC MALUS: 10% chance to take triple the amount. You can only have one Will defense up at a time. ZARAKIDO - AUGMENTEDMEMORY Syntax: ENIGMATICFLOW|EFLOW AUGMENTEDMEMORY HARMONIC|CHAOTIC Power: 7 (Matrix or Eternal Flame) Use your power to buffer your Enigmatic Flow. HARMONIC EFFECT: Add 50% Flow. CHAOTIC EFFECT: Add 100% Flow. CHAOTIC MALUS: 10% to reduce Flow to 25%. ZARAKIDO - POSITIONFLUX Syntax: ENIGMATICFLOW|EFLOW POSITIONFLUX HARMONIC|CHAOTIC You can use your Enigmatic Flow to move yourself and a target. HARMONIC EFFECT: Move to an adjacent room. HARMONIC COST: 75% Flow. CHAOTIC EFFECT: Move somewhere in the area. CHAOTIC COST: 50% Flow. CHAOTIC MALUS: 33% chance you stay in the room. ZARAKIDO - TRANSCENDENTALFLUX Syntax: ENIGMATICFLOW|EFLOW TRANSCENDENTALFLUX HARMONIC|CHAOTIC|OFF Use your Enigmatic Flow to shred their defenses for a time. HARMONIC EFFECT: A -3/0 resistance malus. CHAOTIC EFFECT: Reduce their resistance to 0. CHAOTIC MALUS: 25% chance to reduce your buff to 0. COST: 100 Flow ZARAKIDO - DISCORDANTSYMMETRY Syntax: ENIGMATICFLOW|EFLOW DISCORDANTSYMMETRY HARMONIC|CHAOTIC Power: 10 (Matrix or Eternal Flame) Chaos is Harmony and Harmony is Chaos. HARMONIC EFFECT: Harmonic effects use the Chaotic Cost while active CHAOTIC EFFECT: Chaotic Effects no longer have a malus and use the Harmonic cost while active.

Tagged:

5

(c) Iron Realms Entertainment 2012.

## Comments

1,264Transcendent4,321Transcendent1,264TranscendentRemaining choice is Acrobatics/Psychometabolism

7,761TranscendentYou drink beer(Gaudi) or tea(Hallifax) to gain a resource, and then use the resource to activate a Harmony version of a skill, or a Chaotic version which is generally more powerful, but often has a malus or chance to fail.

148Capable232MasterIs discordantsymmetry a permanent defense?

Is hungeringwill PVE too?

These all seem super cool!

729TranscendentMove somewhere in the area.What does that mean exactly? What limitations are on it?

Edit: Copied wrong thing.

997Mythical== Professional Girl Gamer ==

Yes I play games

Yes I'm a girl

get over it

729Transcendent997Mythical== Professional Girl Gamer ==

Yes I play games

Yes I'm a girl

get over it

2,405TranscendentOn first glance, there're plenty of abilities in there where the chaotic version is pretty much pointless, and the harmonic one is the only real choice (eg. hiddenflux, adaptiveflux, esotericflux). The trans ability changes things up, of course, but it's a pretty hefty cost, and even then there are some chaotic effects that have RNG built into the main effect (not the malus - for example, moodflux and enigmaticburst), which makes little sense to use with the trans ability anyway. Using the trans ability for most of the harmony versions would not be worth the 10p - in most cases, the chaotic version is only marginally cheaper in terms of the resource, so you might as well go for the chaotic version and take advantage of ignoring the malus. It also depends on how easily you can gain it via the two types of drinks, of course.

There are a couple of abilities that would be nothing short of completely amazing to use with the trans ability, though. Adaptiveflux becomes mindbogglingly superb with it, and crypticflux would be completely awesome... though zarakido guys don't have an insanity/timewarp insta it seems, so it's only useful in a group.

Will defenses being only one at a time is good for balance- I expect precognitivewill to be the premium PvP will, though. Being able to cast some of the fluxes faster is going to make it easier to hit with kata, which will, when combined with precognitivewill, make it even easier to get flow.

The way fluxes work is basically a time-limited defense, right? Some information on how long each lasts would be good - I suspect the most appropriate places to balance this skillset will be to tweak how long the fluxes last in accordance with how fast flow can be gained and how powerful said fluxes are. There's a lot of potential for this to be a strong, passive type skillset that meshes decently with a kata based offense, that's very nice.

2,765Transcendent2,405Transcendent2,765Transcendent1,663Transcendent92Adeptthe earthen taste of dust across your lips.

Beautiful avatar commissioned from samanthasmith.studio.997Mythical== Professional Girl Gamer ==

Yes I play games

Yes I'm a girl

get over it

2,405TranscendentFlow control seems fairly difficult like this, and toggling things on and off constantly is probably going to be a pain. In fact, the default use of these will be to toggle them off for very specific counters, and then off again asap. On the bright side, if there are 3p messages, it means opponents can conceivably exploit it to rapidly drain flow from a careless, or prone, zarakido user.

1,663TranscendentI agree that it looks difficult to master and will probably require much more micromanagement than most people are willing to do.

162Adept162Adeptpresented with <> bracketing like the following?

592Giftedhttps://ada-young.appspot.com/pastebin/LiLe0Kv-

https://ada-young.appspot.com/pastebin/y-qB13Qc

4,508Transcendent2) I'm not entirely sure I understand how all of this works. However, resource management inevitably trends towards having easier access of that resource or more of that resource. Crow Carrion, for example, has trended towards availability as time passes. Basically it comes down to people want skills they can actually use. Given that, I would be skeptical of any arguments that are based around limited resource availability.

3) Some of the Chaos maluses are weird. Enigmaticburst seems to be wacky for the sake of being wacky.

4) How does the trans skill work? Is there a time limit or something? Some of these go from MEH to WTF once the chaos penalty is removed. Reducing someone's resistances to 0 turns even artie piles into smears on the ground.

4) Really cool thematically, and seems super flexible. I don't think it will be as micromanaged as some are saying. Most of it is situational from the looks of it.

5) OOOH NEW STUFF. SPARKLY.

7,761TranscendentI actually like the resource mechanic. Sipping a beer/tea specifically to raise your resource, on its own timer, and you can gamble to get more resource. There's even a skill to leech some resource as you hit things, for instance hunting. Granted, it's not enough to sustain things like AdaptiveFlux, but it's still nifty.

175Gifted64Capable