Org credits look like they might make culture competitions a little more relevant than they currently are. With that in mind, it might be a good idea to look into improving them.
Here's what I'd like to see:
-Move prestige onto a three year cycle.
--One year gets a design contest, then library, then stage. Only the most recent contest provides points to culture.
---Right now, all of the scoring happens at once and then lasts for the full 2 years. This should make culture scores shift more often.
---This should also alleviate concerns about culture overwhelming other areas in the org credit competition. Having only one providing points at a time will lower the overall impact.
-New design contest!
--Each design contest year, an org can submit a design from an org cartel for judging.
---This encourages people to put things in org cartels instead of tiny private ones.
---Acts as a gateway to culture. Lots of people do designs already, even people who don't do books/plays!
---Gives people more of a chance to see how admin judge designs, which should help make beauty seem more fair.
--Optionally, have each contest be for a specific trade and cycle through them. This should subsidize the trades that don't get as many designs.
---Evens out the playing field in case people think some trades get judged more gently than others.
----Could even specify a specific pattern (plate, chairs, whatever) for each contest, but that comes at the cost of making it much more restrictive.
--Librarians submit one book per year instead of two. It can come from either category.
---This lowers the burden on librarians. It can be hard to get two books per cycle without making crappy spam books.
---Also lowers pressure on authors to write books that fit into whichever category needs submissions, instead of the one they want.
---Presumably also easier for the admin to judge one book per contest than two.
----Keep literary/scholarly tags in the system to help keep the library organized.
--Stage scoring is poorly documented. As far as I can tell, it depends mostly on the number of views, especially in the debut. BACKSTAGE SAY and EMOTE also seem to give points, but not EFFECTS.
---This system strongly favors having lots of people. That makes it hard to do successful plays if you are in a low population org or timezone.
----Make effects give points equal to says and emotes. You can use this with props to simulate having several actors even if you only have one.
-----Add a new prop category, CHARACTERS, to shove in the characters that you're portraying as effects. This isn't mechanically necessary, but having their own category would make it look better.
------I might be wrong about how scoring works, and that might make all of this meaningless. Documentation on how it calculates scores would also be good.
----Alternatively, add an artifact or org purchase for NPCs that you can TELL to use backstage commands to simulate having more actors. Could be a useful gold sink if they had upkeep.
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