Ngl, it is mad tedious to craft a bunch of identical items and them refine them into “unique” pieces of craftsmanship. But for someone like me who’s always considered most artifacts simply out of rea… (View Post)
The element of the timequake system that’s for non-coms is that there’s no experience loss in timequakes, so anyone can hop in and get a taste with zero risk. As for population, I honestly can’t keep… (View Post)