At a glance, the only abilities requiring being mounted are steedcharge, pincharge, obstruct, joust, and maul. Joust, as best as I can see, is purely a flavour thing. Steedcharge, pincharge, and obst… (View Post)
Ok, going back over the previous discussion. Regarding poisons: I am not averse to changing the limb poisons to other effects, so long as this won't end up causing issues with other… (View Post)
Regarding legtendon: Currently you'll be proned if you're hit with mutilatedleg on both limbs. I'm not sure about adding it to a single mutilated limb without some input from others… (View Post)