Affinity encourages a fundamental game tenet, that you're not supposed to cross the streams. The foundational concept of Lusternia's conflict system is that each org is its own entity and you cannot … (View Post)
That would require making a plane everyone cares about for some reason to constantly watch over and patrol and that they can see from their nexus. And not a Maeve 2.0, because we're all about sick of… (View Post)
Any forced duel PK system is likely to explode in everyone's face. Just off the bat, being forced to care about "honor" or other people "shunning" you is a strange concept as far … (View Post)