By the way, linguistics is the scientific study of how languages work, not learning new languages. The best way to upset a linguist is to confuse the two.Esei said:While I'm not well-versed in trades enough to offer much of an opinion on the rest of it: why would you name a languages skill/miniskill 'lingualism'? It's not, at a glance, a word in English. Why not Linguistics, or possibly just Languages?
That looks like it would let you maintain 12 trades with a single slot as long as you switch one per day and craft one thing from each of them once you do so? In theory, with a second slot you'd be able to maintain all 16 we'd have after the overhaul even with that loss because you could have the remaining four on a three-day rotation which would be enough to recoup the 10% loss.Ashipedia said:RE: Proficiencies and trade flexing
Instead of making you lose all proficiency for flexing trades, you get 1 free trade flex per weave. Any additional trade flexing costs you 10% loss to that trade. I think this is something people like me, who have a ton of trade skills, could live with. I don't mind being locked into 2 active trades at once so long as I can still use trades I've worked RL years for.
Given discussions about consolidating the trades which could leave us with just 13 trades after the overhaul, you could maintain all of them without loss by having one in your second slot and rotating the other slot daily. Which seems like... you just need to top up one thing in a shop each day and there is no negative.