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Mboagn

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Mboagn
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302
  • Re: Game Balance

    
I disagree. Keeping people from getting participation points is denying them a win. Said another way, getting participation points can make or break a win. For the better part of the last fi… (View Post)
  • Re: Game Balance

    The lag is one thing, but the 'feeder' afflictions of Creeping is another. For the record, it includes entanglement, which is a questionable affliction especially considering it is also delivered by … (View Post)
  • Re: Game Balance

    I'm still appalled at the pride that people have when they say they "play to make others lose." 2020 is really something! :o And, to preempt it, no, not all viewpoints should be encouraged … (View Post)
  • Re: Game Balance

    
We're not ignoring the Ascension debacle; it definitely pushed things further. But the issues with the game's conflict philosophy have existed before it, so it shouldn't be the be-all end-al… (View Post)
  • Re: Game Balance

    I will go into the benefits of no hard alliances. Let's say, at a given timequake, the organizations can field these numbers: Gaudiguch (10) Magnagora (20) Serenwilde (10) Hallifax (5) Glomdoring (5)… (View Post)